Coin  4.0.3
Coin3D core library
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SbVec2ui32.h
1#ifndef COIN_SBVEC2UI32_H
2#define COIN_SBVEC2UI32_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
12 * Redistributions of source code must retain the above copyright notice,
13 * this list of conditions and the following disclaimer.
14 *
15 * Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * Neither the name of the copyright holder nor the names of its
20 * contributors may be used to endorse or promote products derived from
21 * this software without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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29 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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33 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34\**************************************************************************/
35
36#include <Inventor/SbBasic.h>
37#include <Inventor/system/inttypes.h>
38#ifndef NDEBUG
39#include <Inventor/errors/SoDebugError.h>
40#endif // !NDEBUG
41
42class SbVec2i32;
43class SbVec2ub;
44class SbVec2us;
45
47public:
48 SbVec2ui32(void) { }
49 SbVec2ui32(const uint32_t v[2]) { vec[0] = v[0]; vec[1] = v[1]; }
50 SbVec2ui32(uint32_t x, uint32_t y) { vec[0] = x; vec[1] = y; }
51 explicit SbVec2ui32(const SbVec2i32 & v) { setValue(v); }
52 explicit SbVec2ui32(const SbVec2ub & v) { setValue(v); }
53 explicit SbVec2ui32(const SbVec2us & v) { setValue(v); }
54
55 SbVec2ui32 & setValue(const uint32_t v[2]) { vec[0] = v[0]; vec[1] = v[1]; return *this; }
56 SbVec2ui32 & setValue(uint32_t x, uint32_t y) { vec[0] = x; vec[1] = y; return *this; }
57 SbVec2ui32 & setValue(const SbVec2i32 & v);
58 SbVec2ui32 & setValue(const SbVec2ub & v);
59 SbVec2ui32 & setValue(const SbVec2us & v);
60
61 const uint32_t * getValue(void) const { return vec; }
62 void getValue(uint32_t & x, uint32_t & y) const { x = vec[0]; y = vec[1]; }
63
64 uint32_t & operator [] (int i) { return vec[i]; }
65 const uint32_t & operator [] (int i) const { return vec[i]; }
66
67 int32_t dot(const SbVec2ui32 & v) const { return vec[0] * v[0] + vec[1] * v[1]; }
68 void negate(void);
69
70 SbVec2ui32 & operator *= (int d) { vec[0] *= d; vec[1] *= d; return *this; }
71 SbVec2ui32 & operator *= (double d);
72 SbVec2ui32 & operator /= (int d) { SbDividerChk("SbVec2ui32::operator/=(int)", d); vec[0] /= d; vec[1] /= d; return *this; }
73 SbVec2ui32 & operator /= (double d) { SbDividerChk("SbVec2ui32::operator/=(double)", d); return operator *= (1.0 / d); }
74 SbVec2ui32 & operator += (const SbVec2ui32 & v) { vec[0] += v[0]; vec[1] += v[1]; return *this; }
75 SbVec2ui32 & operator -= (const SbVec2ui32 & v) { vec[0] -= v[0]; vec[1] -= v[1]; return *this; }
76 SbVec2ui32 operator - (void) const { SbVec2ui32 v(*this); v.negate(); return v; }
77
78protected:
79 uint32_t vec[2];
80
81}; // SbVec2ui32
82
83COIN_DLL_API inline SbVec2ui32 operator * (const SbVec2ui32 & v, int d) {
84 SbVec2ui32 val(v); val *= d; return val;
85}
86
87COIN_DLL_API inline SbVec2ui32 operator * (const SbVec2ui32 & v, double d) {
88 SbVec2ui32 val(v); val *= d; return val;
89}
90
91COIN_DLL_API inline SbVec2ui32 operator * (int d, const SbVec2ui32 & v) {
92 SbVec2ui32 val(v); val *= d; return val;
93}
94
95COIN_DLL_API inline SbVec2ui32 operator * (double d, const SbVec2ui32 & v) {
96 SbVec2ui32 val(v); val *= d; return val;
97}
98
99COIN_DLL_API inline SbVec2ui32 operator / (const SbVec2ui32 & v, int d) {
100 SbDividerChk("operator/=(SbVec2ui32,int)", d);
101 SbVec2ui32 val(v); val /= d; return val;
102}
103
104COIN_DLL_API inline SbVec2ui32 operator / (const SbVec2ui32 & v, double d) {
105 SbDividerChk("operator/=(SbVec2ui32,double)", d);
106 SbVec2ui32 val(v); val /= d; return val;
107}
108
110 SbVec2ui32 v(v1); v += v2; return v;
111}
112
114 SbVec2ui32 v(v1); v -= v2; return v;
115}
116
117COIN_DLL_API inline int operator == (const SbVec2ui32 & v1, const SbVec2ui32 & v2) {
118 return ((v1[0] == v2[0]) && (v1[1] == v2[1]));
119}
120
121COIN_DLL_API inline int operator != (const SbVec2ui32 & v1, const SbVec2ui32 & v2) {
122 return !(v1 == v2);
123}
124
125#endif // !COIN_SBVEC2UI32_H
The SbList class is a template container class for lists.
Definition SbList.h:70
SbList(const int sizehint=DEFAULTSIZE)
Definition SbList.h:78
Type operator[](const int index) const
Definition SbList.h:195
The SbVec2i32 class is a 2 dimensional vector with 32-bit signed integer coordinates.
Definition SbVec2i32.h:50
Definition SbVec2ub.h:46
Definition SbVec2ui32.h:46
Definition SbVec2us.h:46