Coin  4.0.3
Coin3D core library
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SoElements.h
1#ifndef COIN_SOELEMENTS_H
2#define COIN_SOELEMENTS_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
12 * Redistributions of source code must retain the above copyright notice,
13 * this list of conditions and the following disclaimer.
14 *
15 * Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * Neither the name of the copyright holder nor the names of its
20 * contributors may be used to endorse or promote products derived from
21 * this software without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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34\**************************************************************************/
35
36#include <Inventor/elements/SoElement.h>
37#include <Inventor/elements/SoAccumulatedElement.h>
38#include <Inventor/elements/SoClipPlaneElement.h>
39#include <Inventor/elements/SoGLClipPlaneElement.h>
40#include <Inventor/elements/SoLightElement.h>
41#include <Inventor/elements/SoModelMatrixElement.h>
42#include <Inventor/elements/SoBBoxModelMatrixElement.h>
43#include <Inventor/elements/SoGLModelMatrixElement.h>
44#include <Inventor/elements/SoProfileElement.h>
45#ifndef COIN_INTERNAL
46#include <Inventor/elements/SoTextureMatrixElement.h>
47#include <Inventor/elements/SoGLTextureMatrixElement.h>
48#endif // COIN_INTERNAL
49#include <Inventor/elements/SoCacheElement.h>
50#include <Inventor/elements/SoInt32Element.h>
51#include <Inventor/elements/SoAnnoText3CharOrientElement.h>
52#include <Inventor/elements/SoAnnoText3FontSizeHintElement.h>
53#include <Inventor/elements/SoAnnoText3RenderPrintElement.h>
54#include <Inventor/elements/SoComplexityTypeElement.h>
55#include <Inventor/elements/SoDecimationTypeElement.h>
56#include <Inventor/elements/SoDrawStyleElement.h>
57#include <Inventor/elements/SoGLDrawStyleElement.h>
58#include <Inventor/elements/SoGLLightIdElement.h>
59#ifndef COIN_INTERNAL
60#include <Inventor/elements/SoGLTextureEnabledElement.h>
61#endif // COIN_INTERNAL
62#include <Inventor/elements/SoLinePatternElement.h>
63#include <Inventor/elements/SoGLLinePatternElement.h>
64#include <Inventor/elements/SoMaterialBindingElement.h>
65#include <Inventor/elements/SoNormalBindingElement.h>
66#include <Inventor/elements/SoPickStyleElement.h>
67#include <Inventor/elements/SoSwitchElement.h>
68#include <Inventor/elements/SoTextOutlineEnabledElement.h>
69#include <Inventor/elements/SoTextureCoordinateBindingElement.h>
70#include <Inventor/elements/SoUnitsElement.h>
71#include <Inventor/elements/SoFloatElement.h>
72#include <Inventor/elements/SoComplexityElement.h>
73#include <Inventor/elements/SoCreaseAngleElement.h>
74#include <Inventor/elements/SoDecimationPercentageElement.h>
75#include <Inventor/elements/SoFocalDistanceElement.h>
76#include <Inventor/elements/SoFontSizeElement.h>
77#include <Inventor/elements/SoLineWidthElement.h>
78#include <Inventor/elements/SoGLLineWidthElement.h>
79#include <Inventor/elements/SoPointSizeElement.h>
80#include <Inventor/elements/SoGLPointSizeElement.h>
81#include <Inventor/elements/SoTextureQualityElement.h>
82#include <Inventor/elements/SoGLRenderPassElement.h>
83#include <Inventor/elements/SoGLUpdateAreaElement.h>
84#include <Inventor/elements/SoLocalBBoxMatrixElement.h>
85#include <Inventor/elements/SoOverrideElement.h>
86#include <Inventor/elements/SoTextureOverrideElement.h>
87#include <Inventor/elements/SoPickRayElement.h>
88#include <Inventor/elements/SoReplacedElement.h>
89#include <Inventor/elements/SoCoordinateElement.h>
90#include <Inventor/elements/SoGLCoordinateElement.h>
91#include <Inventor/elements/SoEnvironmentElement.h>
92#include <Inventor/elements/SoGLEnvironmentElement.h>
93#include <Inventor/elements/SoFontNameElement.h>
94#include <Inventor/elements/SoLightAttenuationElement.h>
95#include <Inventor/elements/SoNormalElement.h>
96#include <Inventor/elements/SoGLNormalElement.h>
97#include <Inventor/elements/SoPolygonOffsetElement.h>
98#include <Inventor/elements/SoGLPolygonOffsetElement.h>
99#include <Inventor/elements/SoProjectionMatrixElement.h>
100#include <Inventor/elements/SoGLProjectionMatrixElement.h>
101#include <Inventor/elements/SoProfileCoordinateElement.h>
102#ifndef COIN_INTERNAL
103#include <Inventor/elements/SoTextureCoordinateElement.h>
104#include <Inventor/elements/SoGLTextureCoordinateElement.h>
105#include <Inventor/elements/SoTextureImageElement.h>
106#include <Inventor/elements/SoGLTextureImageElement.h>
107#endif // COIN_INTERNAL
108#include <Inventor/elements/SoViewingMatrixElement.h>
109#include <Inventor/elements/SoGLViewingMatrixElement.h>
110#include <Inventor/elements/SoViewVolumeElement.h>
111#include <Inventor/elements/SoShapeHintsElement.h>
112#include <Inventor/elements/SoGLShapeHintsElement.h>
113#include <Inventor/elements/SoShapeStyleElement.h>
114#include <Inventor/elements/SoViewportRegionElement.h>
115#include <Inventor/elements/SoGLViewportRegionElement.h>
116#include <Inventor/elements/SoWindowElement.h>
117#include <Inventor/elements/SoLazyElement.h>
118#include <Inventor/elements/SoGLCacheContextElement.h>
119#include <Inventor/elements/SoGLColorIndexElement.h>
120#include <Inventor/elements/SoListenerPositionElement.h>
121#include <Inventor/elements/SoListenerOrientationElement.h>
122#include <Inventor/elements/SoListenerDopplerElement.h>
123#include <Inventor/elements/SoListenerGainElement.h>
124#include <Inventor/elements/SoSoundElement.h>
125#include <Inventor/elements/SoGLVBOElement.h>
126#include <Inventor/elements/SoGLDepthBufferElement.h>
127#include <Inventor/elements/SoGLVertexAttributeElement.h>
128#include <Inventor/elements/SoVertexAttributeBindingElement.h>
129
130// elements still supported by Coin that are not in SGI Inventor >= 2.1
131#include <Inventor/elements/SoAmbientColorElement.h>
132#include <Inventor/elements/SoDiffuseColorElement.h>
133#include <Inventor/elements/SoSpecularColorElement.h>
134#include <Inventor/elements/SoEmissiveColorElement.h>
135#include <Inventor/elements/SoShininessElement.h>
136#include <Inventor/elements/SoTransparencyElement.h>
137#include <Inventor/elements/SoLightModelElement.h>
138
139#endif // !COIN_SOELEMENTS_H