Coin
4.0.3
Coin3D core library
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SoEngines.h
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/**************************************************************************\
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* Copyright (c) Kongsberg Oil & Gas Technologies AS
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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*
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* Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* Neither the name of the copyright holder nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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\**************************************************************************/
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#ifndef COIN_SOENGINES_H
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#define COIN_SOENGINES_H
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#include <Inventor/engines/SoBoolOperation.h>
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#include <Inventor/engines/SoCalculator.h>
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#include <Inventor/engines/SoComposeVec2f.h>
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#include <Inventor/engines/SoComposeVec3f.h>
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#include <Inventor/engines/SoComposeVec4f.h>
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#include <Inventor/engines/SoDecomposeVec2f.h>
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#include <Inventor/engines/SoDecomposeVec3f.h>
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#include <Inventor/engines/SoDecomposeVec4f.h>
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#include <Inventor/engines/SoComposeRotation.h>
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#include <Inventor/engines/SoComposeRotationFromTo.h>
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#include <Inventor/engines/SoDecomposeRotation.h>
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#include <Inventor/engines/SoComposeMatrix.h>
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#include <Inventor/engines/SoDecomposeMatrix.h>
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#include <Inventor/engines/SoComputeBoundingBox.h>
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#include <Inventor/engines/SoConcatenate.h>
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#include <Inventor/engines/SoCounter.h>
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#include <Inventor/engines/SoElapsedTime.h>
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#include <Inventor/engines/SoFieldConverter.h>
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#include <Inventor/engines/SoGate.h>
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#include <Inventor/engines/SoInterpolate.h>
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#include <Inventor/engines/SoInterpolateFloat.h>
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#include <Inventor/engines/SoInterpolateRotation.h>
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#include <Inventor/engines/SoInterpolateVec2f.h>
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#include <Inventor/engines/SoInterpolateVec3f.h>
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#include <Inventor/engines/SoInterpolateVec4f.h>
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#include <Inventor/engines/SoOnOff.h>
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#include <Inventor/engines/SoOneShot.h>
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#include <Inventor/engines/SoSelectOne.h>
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#include <Inventor/engines/SoTimeCounter.h>
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#include <Inventor/engines/SoTransformVec3f.h>
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#include <Inventor/engines/SoTriggerAny.h>
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#include <Inventor/engines/SoTexture2Convert.h>
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#include <Inventor/engines/SoHeightMapToNormalMap.h>
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#endif
// !COIN_SOENGINES_H
include
Inventor
engines
SoEngines.h
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