1#ifndef COIN_SOGLCUBEMAPIMAGE_H
2#define COIN_SOGLCUBEMAPIMAGE_H
36#include <Inventor/SbBasic.h>
37#include <Inventor/misc/SoGLImage.h>
47 static SoType getClassTypeId(
void);
48 virtual SoType getTypeId(
void)
const ;
59 void setCubeMapImage(
const Target target,
60 const unsigned char * bytes,
64 virtual void setData(
const SbImage * image,
65 const Wrap wraps = REPEAT,
66 const Wrap wrapt = REPEAT,
67 const float quality = 0.5f,
71 virtual void setData(
const SbImage * image,
75 const float quality = 0.5f,
83 static void initClass(
void);
88 class SoGLCubeMapImageP * pimpl;
89 friend class SoGLCubeMapImageP;
90 static void cleanupClass(
void);
The SbImage class is an abstract data type for 2D and 3D images.
Definition SbImage.h:46
The SbList class is a template container class for lists.
Definition SbList.h:70
The SbVec2s class is a 2 dimensional vector with short integer coordinates.
Definition SbVec2s.h:51
The SoGLCubeMapImage class is used to handle cube map textures.
Definition SoGLCubeMapImage.h:39
The SoGLDisplayList class stores and manages OpenGL display lists.
Definition SoGLDisplayList.h:43
The SoGLImage class is used to handle OpenGL 2D/3D textures.
Definition SoGLImage.h:53
Wrap
Definition SoGLImage.h:63
The SoState class manages the Coin scene graph traversal state data.
Definition SoState.h:44
The SoType class is the basis for the runtime type system in Coin.
Definition SoType.h:59