Coin  4.0.3
Coin3D core library
Loading...
Searching...
No Matches
SoNodes.h
1#ifndef COIN_SONODES_H
2#define COIN_SONODES_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
12 * Redistributions of source code must retain the above copyright notice,
13 * this list of conditions and the following disclaimer.
14 *
15 * Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * Neither the name of the copyright holder nor the names of its
20 * contributors may be used to endorse or promote products derived from
21 * this software without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
27 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
28 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
29 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
30 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
31 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
32 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
33 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34\**************************************************************************/
35
36#include <Inventor/nodes/SoNode.h>
37#include <Inventor/nodes/SoCamera.h>
38#include <Inventor/nodes/SoPerspectiveCamera.h>
39#include <Inventor/nodes/SoReversePerspectiveCamera.h>
40#include <Inventor/nodes/SoOrthographicCamera.h>
41#include <Inventor/nodes/SoFrustumCamera.h>
42#include <Inventor/nodes/SoShape.h>
43#include <Inventor/nodes/SoAsciiText.h>
44#include <Inventor/nodes/SoCone.h>
45#include <Inventor/nodes/SoCube.h>
46#include <Inventor/nodes/SoCylinder.h>
47#include <Inventor/nodes/SoVertexShape.h>
48#include <Inventor/nodes/SoNonIndexedShape.h>
49#include <Inventor/nodes/SoFaceSet.h>
50#include <Inventor/nodes/SoLineSet.h>
51#include <Inventor/nodes/SoPointSet.h>
52#include <Inventor/nodes/SoMarkerSet.h>
53#include <Inventor/nodes/SoQuadMesh.h>
54#include <Inventor/nodes/SoTriangleStripSet.h>
55#include <Inventor/nodes/SoIndexedShape.h>
56#include <Inventor/nodes/SoIndexedFaceSet.h>
57#include <Inventor/nodes/SoIndexedLineSet.h>
58#include <Inventor/nodes/SoIndexedMarkerSet.h>
59#include <Inventor/nodes/SoIndexedPointSet.h>
60#include <Inventor/nodes/SoIndexedTriangleStripSet.h>
61#include <Inventor/nodes/SoImage.h>
62#include <Inventor/nodes/SoIndexedNurbsCurve.h>
63#include <Inventor/nodes/SoIndexedNurbsSurface.h>
64#include <Inventor/nodes/SoNurbsCurve.h>
65#include <Inventor/nodes/SoNurbsSurface.h>
66#include <Inventor/nodes/SoSphere.h>
67#include <Inventor/nodes/SoText2.h>
68#include <Inventor/nodes/SoText3.h>
69#include <Inventor/nodes/SoGroup.h>
70#include <Inventor/nodes/SoSeparator.h>
71#include <Inventor/nodes/SoAnnotation.h>
72#include <Inventor/nodes/SoSelection.h>
73#include <Inventor/nodes/SoExtSelection.h>
74#include <Inventor/nodes/SoLocateHighlight.h>
75#include <Inventor/nodes/SoWWWAnchor.h>
76#include <Inventor/nodes/SoArray.h>
77#include <Inventor/nodes/SoSwitch.h>
78#include <Inventor/nodes/SoBlinker.h>
79#include <Inventor/nodes/SoLOD.h>
80#include <Inventor/nodes/SoLevelOfDetail.h>
81#include <Inventor/nodes/SoMultipleCopy.h>
82#include <Inventor/nodes/SoPathSwitch.h>
83#include <Inventor/nodes/SoTransformSeparator.h>
84#include <Inventor/nodes/SoTransformation.h>
85#include <Inventor/nodes/SoAntiSquish.h>
86#include <Inventor/nodes/SoMatrixTransform.h>
87#include <Inventor/nodes/SoRotation.h>
88#include <Inventor/nodes/SoPendulum.h>
89#include <Inventor/nodes/SoRotor.h>
90#include <Inventor/nodes/SoResetTransform.h>
91#include <Inventor/nodes/SoRotationXYZ.h>
92#include <Inventor/nodes/SoScale.h>
93#include <Inventor/nodes/SoTranslation.h>
94#include <Inventor/nodes/SoShuttle.h>
95#include <Inventor/nodes/SoSurroundScale.h>
96#include <Inventor/nodes/SoTransform.h>
97#include <Inventor/nodes/SoUnits.h>
98#include <Inventor/nodes/SoBaseColor.h>
99#include <Inventor/nodes/SoCallback.h>
100#include <Inventor/nodes/SoClipPlane.h>
101#include <Inventor/nodes/SoColorIndex.h>
102#include <Inventor/nodes/SoComplexity.h>
103#include <Inventor/nodes/SoCoordinate3.h>
104#include <Inventor/nodes/SoCoordinate4.h>
105#include <Inventor/nodes/SoLight.h>
106#include <Inventor/nodes/SoDirectionalLight.h>
107#include <Inventor/nodes/SoSpotLight.h>
108#include <Inventor/nodes/SoPointLight.h>
109#include <Inventor/nodes/SoDrawStyle.h>
110#include <Inventor/nodes/SoEnvironment.h>
111#include <Inventor/nodes/SoEventCallback.h>
112#include <Inventor/nodes/SoFile.h>
113#include <Inventor/nodes/SoFont.h>
114#include <Inventor/nodes/SoFontStyle.h>
115#include <Inventor/nodes/SoInfo.h>
116#include <Inventor/nodes/SoLabel.h>
117#include <Inventor/nodes/SoLightModel.h>
118#include <Inventor/nodes/SoProfile.h>
119#include <Inventor/nodes/SoLinearProfile.h>
120#include <Inventor/nodes/SoNurbsProfile.h>
121#include <Inventor/nodes/SoMaterial.h>
122#include <Inventor/nodes/SoMaterialBinding.h>
123#include <Inventor/nodes/SoVertexAttribute.h>
124#include <Inventor/nodes/SoVertexAttributeBinding.h>
125#include <Inventor/nodes/SoNormal.h>
126#include <Inventor/nodes/SoNormalBinding.h>
127#include <Inventor/nodes/SoPackedColor.h>
128#include <Inventor/nodes/SoPickStyle.h>
129#include <Inventor/nodes/SoPolygonOffset.h>
130#include <Inventor/nodes/SoProfileCoordinate2.h>
131#include <Inventor/nodes/SoProfileCoordinate3.h>
132#include <Inventor/nodes/SoShapeHints.h>
133#include <Inventor/nodes/SoTexture.h>
134#include <Inventor/nodes/SoTexture2.h>
135#include <Inventor/nodes/SoTexture3.h>
136#include <Inventor/nodes/SoTexture2Transform.h>
137#include <Inventor/nodes/SoTexture3Transform.h>
138#include <Inventor/nodes/SoTextureCoordinate2.h>
139#include <Inventor/nodes/SoTextureCoordinate3.h>
140#include <Inventor/nodes/SoTextureCoordinateBinding.h>
141#include <Inventor/nodes/SoTextureCoordinateFunction.h>
142#include <Inventor/nodes/SoTextureCoordinateDefault.h>
143#include <Inventor/nodes/SoTextureCoordinateEnvironment.h>
144#include <Inventor/nodes/SoTextureCoordinatePlane.h>
145#include <Inventor/nodes/SoTextureMatrixTransform.h>
146#include <Inventor/nodes/SoVertexProperty.h>
147#include <Inventor/nodes/SoWWWInline.h>
148#include <Inventor/nodes/SoTransparencyType.h>
149#include <Inventor/nodes/SoListener.h>
150#include <Inventor/nodes/SoTextureCoordinateCube.h>
151#include <Inventor/nodes/SoTextureCoordinateSphere.h>
152#include <Inventor/nodes/SoTextureCoordinateCylinder.h>
153#include <Inventor/nodes/SoTextureCubeMap.h>
154#include <Inventor/nodes/SoShaderObject.h>
155#include <Inventor/nodes/SoShaderParameter.h>
156#include <Inventor/nodes/SoShaderProgram.h>
157#include <Inventor/nodes/SoFragmentShader.h>
158#include <Inventor/nodes/SoVertexShader.h>
159#include <Inventor/nodes/SoTextureCoordinateNormalMap.h>
160#include <Inventor/nodes/SoTextureCoordinateReflectionMap.h>
161#include <Inventor/nodes/SoTextureCoordinateObject.h>
162#include <Inventor/nodes/SoTextureScalePolicy.h>
163#include <Inventor/nodes/SoTextureUnit.h>
164#include <Inventor/nodes/SoTextureCombine.h>
165#include <Inventor/nodes/SoBumpMap.h>
166#include <Inventor/nodes/SoBumpMapCoordinate.h>
167#include <Inventor/nodes/SoBumpMapTransform.h>
168#include <Inventor/nodes/SoSceneTexture2.h>
169#include <Inventor/nodes/SoSceneTextureCubeMap.h>
170#include <Inventor/nodes/SoCacheHint.h>
171#include <Inventor/nodes/SoDepthBuffer.h>
172#include <Inventor/nodes/SoAlphaTest.h>
173
174#endif // !COIN_SONODES_H