Coin  4.0.3
Coin3D core library
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SoTextureCoordinateObject.h
1#ifndef COIN_SOTEXTURECOORDINATEOBJECT_H
2#define COIN_SOTEXTURECOORDINATEOBJECT_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
12 * Redistributions of source code must retain the above copyright notice,
13 * this list of conditions and the following disclaimer.
14 *
15 * Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * Neither the name of the copyright holder nor the names of its
20 * contributors may be used to endorse or promote products derived from
21 * this software without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
27 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
28 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
29 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
30 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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32 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
33 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34\**************************************************************************/
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/nodes/SoTextureCoordinateFunction.h>
38#include <Inventor/fields/SoSFVec4f.h>
39
42
43 SO_NODE_HEADER(SoTextureCoordinateObject);
44
45public:
46 static void initClass(void);
48
53
54 virtual void doAction(SoAction * action);
55 virtual void GLRender(SoGLRenderAction * action);
56 virtual void pick(SoPickAction * action);
57 virtual void callback(SoCallbackAction * action);
58
59protected:
61
62private:
63 static const SbVec4f &generate(void *userdata,
64 const SbVec3f & p,
65 const SbVec3f & n);
66 static void handleTexgen(void *data);
67
68 SbVec4f dummy_object;
69};
70
71#endif // !COIN_SOTEXTURECOORDINATEOBJECT_H
The SbList class is a template container class for lists.
Definition SbList.h:70
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
The SbVec4f class is a 4 dimensional vector with floating point coordinates.
Definition SbVec4f.h:49
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:43
The SoSFVec4f class is a container for an SbVec4f vector.
Definition SoSFVec4f.h:40
The SoTextureCoordinateFunction class is an abstract base class for texture coordinate generating nod...
Definition SoTextureCoordinateFunction.h:38
The SoTextureCoordinateObject class generates texture coordinates by...
Definition SoTextureCoordinateObject.h:40
SoSFVec4f factorT
Definition SoTextureCoordinateObject.h:50
SoSFVec4f factorR
Definition SoTextureCoordinateObject.h:51
SoSFVec4f factorS
Definition SoTextureCoordinateObject.h:49
SoSFVec4f factorQ
Definition SoTextureCoordinateObject.h:52