Coin  4.0.3
Coin3D core library
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SbCylinderPlaneProjector Member List

This is the complete list of members for SbCylinderPlaneProjector, including all inherited members.

copy(void) constSbCylinderPlaneProjectorvirtual
cylinderSbCylinderProjectorprotected
findVanishingDistance(void) constSbProjectorprotected
getCylinder(void) constSbCylinderProjector
getRotation(const SbVec3f &point1, const SbVec3f &point2)SbCylinderPlaneProjectorvirtual
getRotation(const SbVec3f &point1, const SbBool tol1, const SbVec3f &point2, const SbBool tol2)SbCylinderPlaneProjectorprotected
getTolerance(void) constSbCylinderSectionProjector
getViewVolume(void) constSbProjector
getWorkingLine(const SbVec2f &point) constSbProjectorprotected
getWorkingSpace(void) constSbProjector
intersectCylinderFront(const SbLine &line, SbVec3f &result)SbCylinderProjectorprotected
intersectFrontSbCylinderProjectorprotected
isFront(void) constSbCylinderProjector
isOrientToEye(void) constSbCylinderProjector
isPointInFront(const SbVec3f &point) constSbCylinderProjector
isWithinTolerance(const SbVec3f &point)SbCylinderSectionProjector
lastPointSbCylinderProjectorprotected
needSetupSbCylinderProjectorprotected
orientToEyeSbCylinderProjectorprotected
planeDirSbCylinderSectionProjectorprotected
planeDistSbCylinderSectionProjectorprotected
planeLineSbCylinderSectionProjectorprotected
project(const SbVec2f &point)SbCylinderPlaneProjectorvirtual
projectAndGetRotation(const SbVec2f &point, SbRotation &rot)SbCylinderProjector
SbCylinderPlaneProjector(const float edgetol=0.9f, const SbBool orienttoeye=TRUE)SbCylinderPlaneProjector
SbCylinderPlaneProjector(const SbCylinder &cyl, const float edgetol=0.9f, const SbBool orienttoeye=TRUE)SbCylinderPlaneProjector
SbCylinderProjector(const SbBool orienttoeye)SbCylinderProjectorprotected
SbCylinderProjector(const SbCylinder &cylinder, const SbBool orienttoeye)SbCylinderProjectorprotected
SbCylinderSectionProjector(const float edgetol=0.9f, const SbBool orienttoeye=TRUE)SbCylinderSectionProjector
SbCylinderSectionProjector(const SbCylinder &cyl, const float edgetol=0.9f, const SbBool orienttoeye=TRUE)SbCylinderSectionProjector
SbProjector(void)SbProjectorprotected
setCylinder(const SbCylinder &cyl)SbCylinderProjector
setFront(const SbBool infront)SbCylinderProjector
setOrientToEye(const SbBool orienttoeye)SbCylinderProjector
setTolerance(const float edgetol)SbCylinderSectionProjector
setupTolerance(void)SbCylinderSectionProjectorprotectedvirtual
setViewVolume(const SbViewVolume &vol)SbProjectorvirtual
setWorkingSpace(const SbMatrix &space)SbCylinderProjectorvirtual
tolDistSbCylinderSectionProjectorprotected
toleranceSbCylinderSectionProjectorprotected
tolPlaneSbCylinderSectionProjectorprotected
tryProject(const SbVec2f &point, const float epsilon, SbVec3f &result)SbProjectorvirtual
verifyProjection(const SbVec3f &projpt) constSbProjectorprotected
viewVolSbProjectorprotected
workingToWorldSbProjectorprotected
worldToWorkingSbProjectorprotected
~SbProjector()SbProjectorinlineprotectedvirtual