Coin
4.0.3
Coin3D core library
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This is the complete list of members for SbViewVolume, including all inherited members.
frustum(float left, float right, float bottom, float top, float nearval, float farval) | SbViewVolume | |
getAlignRotation(SbBool rightAngleOnly=FALSE) const | SbViewVolume | |
getCameraSpaceMatrix(void) const | SbViewVolume | |
getDepth(void) const | SbViewVolume | |
getDPViewVolume(void) const | SbViewVolume | |
getHeight(void) const | SbViewVolume | |
getMatrices(SbMatrix &affine, SbMatrix &proj) const | SbViewVolume | |
getMatrix(void) const | SbViewVolume | |
getNearDist(void) const | SbViewVolume | |
getPlane(const float distFromEye) const | SbViewVolume | |
getPlanePoint(const float distFromEye, const SbVec2f &normPoint) const | SbViewVolume | |
getProjectionDirection(void) const | SbViewVolume | |
getProjectionPoint(void) const | SbViewVolume | |
getProjectionType(void) const | SbViewVolume | |
getSightPoint(const float distFromEye) const | SbViewVolume | |
getViewUp(void) const | SbViewVolume | |
getViewVolumePlanes(SbPlane planes[6]) const | SbViewVolume | |
getWidth(void) const | SbViewVolume | |
getWorldToScreenScale(const SbVec3f &worldCenter, float normRadius) const | SbViewVolume | |
intersect(const SbVec3f &p) const | SbViewVolume | |
intersect(const SbVec3f &p0, const SbVec3f &p1, SbVec3f &closestpoint) const | SbViewVolume | |
intersect(const SbBox3f &box) const | SbViewVolume | |
intersectionBox(const SbBox3f &box) const | SbViewVolume | |
llf | SbViewVolume | |
lrf | SbViewVolume | |
narrow(float left, float bottom, float right, float top) const | SbViewVolume | |
narrow(const SbBox3f &box) const | SbViewVolume | |
nearDist | SbViewVolume | |
nearToFar | SbViewVolume | |
ortho(float left, float right, float bottom, float top, float nearval, float farval) | SbViewVolume | |
ORTHOGRAPHIC enum value | SbViewVolume | |
outsideTest(const SbPlane &p, const SbVec3f &bmin, const SbVec3f &bmax) const | SbViewVolume | |
PERSPECTIVE enum value | SbViewVolume | |
perspective(float fovy, float aspect, float nearval, float farval) | SbViewVolume | |
print(FILE *fp) const | SbViewVolume | |
projDir | SbViewVolume | |
projectBox(const SbBox3f &box) const | SbViewVolume | |
ProjectionType enum name | SbViewVolume | |
projectPointToLine(const SbVec2f &pt, SbLine &line) const | SbViewVolume | |
projectPointToLine(const SbVec2f &pt, SbVec3f &line0, SbVec3f &line1) const | SbViewVolume | |
projectToScreen(const SbVec3f &src, SbVec3f &dst) const | SbViewVolume | |
projPoint | SbViewVolume | |
rotateCamera(const SbRotation &q) | SbViewVolume | |
SbViewVolume(void) | SbViewVolume | |
scale(float factor) | SbViewVolume | |
scaleHeight(float ratio) | SbViewVolume | |
scaleWidth(float ratio) | SbViewVolume | |
transform(const SbMatrix &matrix) | SbViewVolume | |
translateCamera(const SbVec3f &v) | SbViewVolume | |
type | SbViewVolume | |
ulf | SbViewVolume | |
zNarrow(float nearval, float farval) const | SbViewVolume | |
zVector(void) const | SbViewVolume | |
~SbViewVolume(void) | SbViewVolume |