SmallChange  1.0.0
A collection of extensions to Coin3D
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SmScenery Member List

This is the complete list of members for SmScenery, including all inherited members.

addElevationDataset(const char *name) (defined in SmScenery)SmScenery
addMaterialDataset(const char *name, uint32_t color) (defined in SmScenery)SmScenery
addTextureDataset(int elevationdataset, const char *name, SmSceneryTexture2CB *cb, void *closure) (defined in SmScenery)SmScenery
blockRottgerSmScenery
changeDatasetProximity(int datasetid, int numdatasets, int *datasets, float epsilon, float newval) (defined in SmScenery)SmScenery
colorElevationSmScenery
colorMapSmScenery
colortexture_cb(void *node, double *xypos, float elevation, double *spacing) (defined in SmScenery)SmScenerystatic
ColorTexturing enum name (defined in SmScenery)SmScenery
colorTexturingSmScenery
computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center) (defined in SmScenery)SmSceneryprotectedvirtual
createCrossAndLineInstance(double *min, double *spacing, int *elements) (defined in SmScenery)SmScenerystatic
createInstance(double *origo, double *spacing, int *elements, float *values, const float undefval=999999.0f) (defined in SmScenery)SmScenerystatic
createInstance(const int cols, const int rows, double *xyzgrid, const float undefz=999999.0f) (defined in SmScenery)SmScenerystatic
createInstance(const int points, double *xyzvals, const float reach=-1.0f) (defined in SmScenery)SmScenerystatic
cullDatasetAbove(int datasetid, int numdatasets, int *datasets, float distance) (defined in SmScenery)SmScenery
cullDatasetBelow(int datasetid, int numdatasets, int *datasets, float distance) (defined in SmScenery)SmScenery
deleteElevationDataset(int datasetid) (defined in SmScenery)SmScenery
DISABLED enum value (defined in SmScenery)SmScenery
DISCRETE enum value (defined in SmScenery)SmScenery
elevationLineDistanceSmScenery
elevationLineEmphasisSmScenery
elevationLineOffsetSmScenery
elevationLinesSmScenery
elevationLineThicknessSmScenery
evaluate(SoAction *action) (defined in SmScenery)SmSceneryprotectedvirtual
evaluateS(void *userdata, SoCallbackAction *action, const SoNode *node) (defined in SmScenery)SmScenerystatic
filenameSmScenery
generatePrimitives(SoAction *action) (defined in SmScenery)SmSceneryprotectedvirtual
getBlockRottger(void) const (defined in SmScenery)SmScenery
getDatasetElevationRange(int dataset) const (defined in SmScenery)SmScenery
getElevation(const double x, const double y, float &elev) (defined in SmScenery)SmScenery
getElevationRange(void) const (defined in SmScenery)SmScenery
getLoadRottger(void) const (defined in SmScenery)SmScenery
getRenderCoordinateOffset(void) const (defined in SmScenery)SmScenery
getScenerySystemHandle() (defined in SmScenery)SmScenery
getSpacingForLodlevel(int lodlevel, double *spacing) const (defined in SmScenery)SmScenery
getUndefElevationValue(void) const (defined in SmScenery)SmScenery
getVertexArraysRendering(void) constSmScenery
GLRender(SoGLRenderAction *action) (defined in SmScenery)SmSceneryvirtual
initClass(void) (defined in SmScenery)SmScenerystatic
INTERPOLATED enum value (defined in SmScenery)SmScenery
loadRottgerSmScenery
oversampleDataset(int datasetid) (defined in SmScenery)SmScenery
postFrame(uint32_t glcontextid) (defined in SmScenery)SmScenery
preFrame(uint32_t glcontextid) (defined in SmScenery)SmScenery
rayPick(SoRayPickAction *action) (defined in SmScenery)SmSceneryvirtual
refreshTextures(const int id) (defined in SmScenery)SmScenery
renderSequenceSmScenery
set2DColorationTextureCB(SmSceneryTexture2CB *callback, void *closure) (defined in SmScenery)SmScenery
setBlockRottger(const float c) (defined in SmScenery)SmScenery
setCrossAndLineElevationData(int datasetid, int lodlevel, int startcross, int startline, int numcross, int numline, float *elevationvalues) (defined in SmScenery)SmScenery
setLoadRottger(const float c) (defined in SmScenery)SmScenery
setVertexArraysRendering(const SbBool onoff)SmScenery
smoothDataset(int datasetid) (defined in SmScenery)SmScenery
SmScenery(void) (defined in SmScenery)SmScenery
stripHorizontals(int datasetid, float maxskew) (defined in SmScenery)SmScenery
stripVerticals(int datasetid, float dropsize) (defined in SmScenery)SmScenery
visualDebugSmScenery
~SmScenery(void) (defined in SmScenery)SmSceneryprotectedvirtual