SoWin  1.6.2
Coin3D GUI toolkit binding
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SoWinGLWidget.h
1#ifndef SOWIN_GLWIDGET_H
2#define SOWIN_GLWIDGET_H
3
4//
5
6/**************************************************************************\
7 * Copyright (c) Kongsberg Oil & Gas Technologies AS
8 * All rights reserved.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions are
12 * met:
13 *
14 * Redistributions of source code must retain the above copyright notice,
15 * this list of conditions and the following disclaimer.
16 *
17 * Redistributions in binary form must reproduce the above copyright
18 * notice, this list of conditions and the following disclaimer in the
19 * documentation and/or other materials provided with the distribution.
20 *
21 * Neither the name of the copyright holder nor the names of its
22 * contributors may be used to endorse or promote products derived from
23 * this software without specific prior written permission.
24 *
25 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
26 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
27 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
28 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
29 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
30 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
31 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
32 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
33 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
34 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
35 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
36\**************************************************************************/
37
38#include <Inventor/SbBasic.h>
39#include <Inventor/Win/SoWinBasic.h>
40#include <Inventor/Win/SoWinComponent.h>
41
42#ifdef __COIN_SOQT__
43class QEvent;
44#endif // __COIN_SOQT__
45#ifdef __COIN_SOXT__
46/*
47 * GL/glx.h includes X11/Xmd.h which contains typedefs for BOOL and
48 * INT32 that conflict with the definitions in windef.h (which is
49 * included from windows.h, which may be included from
50 * Inventor/system/gl.h). To avoid this conflict, we rename the
51 * typedefs done in X11/Xmd.h to use other names (tempbool and
52 * tempint32), and try to clean up the hack after the header has been
53 * parsed. 2003-06-25 larsa
54 */
55#ifndef BOOL
56#define BOOL tempbool
57#define COIN_DEFINED_BOOL
58#endif /* !BOOL */
59#ifndef INT32
60#define INT32 tempint32
61#define COIN_DEFINED_INT32
62#endif /* !INT32 */
63#include <GL/glx.h>
64/*
65 * This is the cleanup part of the X11/Xmd.h conflict fix hack set up
66 * above. 2003-06-25 larsa
67 */
68#ifdef COIN_DEFINED_BOOL
69#undef BOOL
70#undef COIN_DEFINED_BOOL
71#endif /* COIN_DEFINED_BOOL */
72#ifdef COIN_DEFINED_INT32
73#undef INT32
74#undef COIN_DEFINED_INT32
75#endif /* COIN_DEFINED_INT32 */
76#endif // __COIN_SOXT__
77#ifdef __COIN_SOGTK__
78#include <gtk/gtk.h>
79#endif // __COIN_SOGTK__
80
81// *************************************************************************
82
83enum GLModes {
84 SO_GL_RGB = 0x01, SO_GLX_RGB = SO_GL_RGB,
85 SO_GL_DOUBLE = 0x02, SO_GLX_DOUBLE = SO_GL_DOUBLE,
86 SO_GL_ZBUFFER = 0x04, SO_GLX_ZBUFFER = SO_GL_ZBUFFER,
87 SO_GL_OVERLAY = 0x08, SO_GLX_OVERLAY = SO_GL_OVERLAY,
88 SO_GL_STEREO = 0x10, SO_GLX_STEREO = SO_GL_STEREO
89};
90
91// *************************************************************************
92
93class SOWIN_DLL_API SoWinGLWidget : public SoWinComponent {
94 SOWIN_OBJECT_ABSTRACT_HEADER(SoWinGLWidget, SoWinComponent);
95
96public:
97
98 void setBorder(const SbBool enable);
99 SbBool isBorder(void) const;
100
101 virtual void setDoubleBuffer(const SbBool enable);
102 SbBool isDoubleBuffer(void) const;
103
104 void setDrawToFrontBufferEnable(const SbBool enable);
105 SbBool isDrawToFrontBufferEnable(void) const;
106
107 void setQuadBufferStereo(const SbBool enable);
108 SbBool isQuadBufferStereo(void) const;
109
110 void setAccumulationBuffer(const SbBool enable);
111 SbBool getAccumulationBuffer(void) const;
112
113 void setStencilBuffer(const SbBool enable);
114 SbBool getStencilBuffer(void) const;
115
116 void setAlphaChannel(const SbBool enable);
117 SbBool getAlphaChannel(void) const;
118
119 void setOverlayRender(const SbBool onoff);
120 SbBool isOverlayRender(void) const;
121
122 void setSampleBuffers(const int numsamples);
123 int getSampleBuffers(void) const;
124
125 void setStealFocus(SbBool enable);
126 SbBool isStealFocus(void) const;
127
128 HWND getGLWidget(void) const;
129 HWND getNormalWidget(void) const;
130 HWND getOverlayWidget(void) const;
131
132 SbBool hasOverlayGLArea(void) const;
133 SbBool hasNormalGLArea(void) const;
134
135 unsigned long getOverlayTransparentPixel(void);
136
137 // OpenGL query functions.
138 void getPointSizeLimits(SbVec2f & range, float & granularity);
139 void getLineWidthLimits(SbVec2f & range, float & granularity);
140
141protected:
142 SoWinGLWidget(HWND const parent = NULL,
143 const char * const name = NULL,
144 const SbBool embed = TRUE,
145 const int glmodes = SO_GL_RGB,
146 const SbBool build = TRUE);
148
149 virtual void processEvent(MSG* event);
150
151 HWND buildWidget(HWND parent);
152
153 virtual void redraw(void) = 0;
154 virtual void redrawOverlay(void);
155
156 virtual void initGraphic(void);
157 virtual void initOverlayGraphic(void);
158
159 virtual void sizeChanged(const SbVec2s & size);
160 virtual void widgetChanged(HWND w);
161
162 void setGLSize(const SbVec2s size);
163 SbVec2s getGLSize(void) const;
164 float getGLAspectRatio(void) const;
165
166 // old aliases
167 void setGlxSize(const SbVec2s size) { this->setGLSize(size); }
168 SbVec2s getGlxSize(void) const { return this->getGLSize(); }
169 float getGlxAspectRatio(void) const { return this->getGLAspectRatio(); }
170
171 void setStereoBuffer(SbBool flag);
172 SbBool isStereoBuffer(void) const;
173
174 SbBool isRGBMode(void);
175
178
179 void glLockNormal(void);
180 void glUnlockNormal(void);
181
182 void glLockOverlay(void);
183 void glUnlockOverlay(void);
184
185 void glSwapBuffers(void);
186 void glFlushBuffer(void);
187
188 virtual SbBool glScheduleRedraw(void);
189
190private:
191 class SoWinGLWidgetP * pimpl;
192 friend class SoGuiGLWidgetP;
193 friend class SoWinGLWidgetP;
194
195 // FIXME: get rid of toolkit-specific stuff below. 20020613 mortene.
196
197#ifdef __COIN_SOXT__
198public:
199 GLXContext getNormalContext(void);
200 GLXContext getOverlayContext(void);
201
202 Window getNormalWindow(void);
203 Window getOverlayWindow(void);
204
205 int getOverlayColorMapSize(void);
206 int getColorMapSize(void);
207
208 virtual void setNormalVisual(XVisualInfo * visual);
209 XVisualInfo * getNormalVisual(void);
210 virtual void setOverlayVisual(XVisualInfo * visual);
211 XVisualInfo * getOverlayVisual(void);
212
213protected:
214 static void eventHandler(Widget, SoXtGLWidget *, XAnyEvent *, Boolean *);
215
216 int getDisplayListShareGroup(GLXContext context);
217 Widget getGlxMgrWidget(void);
218#endif // __COIN_SOXT__
219
220#ifdef __COIN_SOGTK__
221protected:
222 virtual SbBool eventFilter(GtkWidget * object, GdkEvent * event);
223#endif // __COIN_SOGTK__
224
225};
226
227// *************************************************************************
228
229#endif // ! SOWIN_GLWIDGET_H
The SoWinComponent class is the base class for all GUI components.
Definition SoWinComponent.h:66
virtual void sizeChanged(const SbVec2s &size)
Definition SoWinComponent.cpp:597
The SoWinGLWidget class manages OpenGL contexts.
Definition SoWinGLWidget.h:93
void setGlxSize(const SbVec2s size)
Definition SoWinGLWidget.h:167
SbBool drawToFrontBuffer
Definition SoWinGLWidget.h:177
float getGlxAspectRatio(void) const
Definition SoWinGLWidget.h:169
SbBool waitForExpose
Definition SoWinGLWidget.h:176
SbVec2s getGlxSize(void) const
Definition SoWinGLWidget.h:168