Coin  4.0.3
Coin3D core library
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SbCylinderProjector.h
1#ifndef COIN_SBCYLINDERPROJECTOR_H
2#define COIN_SBCYLINDERPROJECTOR_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
6 * All rights reserved.
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13 * this list of conditions and the following disclaimer.
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21 * this software without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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34\**************************************************************************/
35
36#include <Inventor/projectors/SbProjector.h>
37#include <Inventor/SbCylinder.h>
38
40 typedef SbProjector inherited;
41
42public:
43 virtual SbVec3f project(const SbVec2f & point) = 0;
44 SbVec3f projectAndGetRotation(const SbVec2f & point, SbRotation & rot);
46 const SbVec3f & point2) = 0;
47 void setCylinder(const SbCylinder & cyl);
48 const SbCylinder & getCylinder(void) const;
49 void setOrientToEye(const SbBool orienttoeye);
50 SbBool isOrientToEye(void) const;
51 void setFront(const SbBool infront);
52 SbBool isFront(void) const;
53 SbBool isPointInFront(const SbVec3f & point) const;
54 virtual void setWorkingSpace(const SbMatrix & space);
55
56protected:
57 SbCylinderProjector(const SbBool orienttoeye);
58 SbCylinderProjector(const SbCylinder & cylinder, const SbBool orienttoeye);
59
60 SbBool intersectCylinderFront(const SbLine & line, SbVec3f & result);
61
65 SbBool needSetup;
67};
68
69#endif // !COIN_SBCYLINDERPROJECTOR_H
The SbCylinderProjector class is the abstract base class for mapping to cylindrical surfaces.
Definition SbCylinderProjector.h:39
virtual SbVec3f project(const SbVec2f &point)=0
SbBool intersectFront
Definition SbCylinderProjector.h:62
SbCylinder cylinder
Definition SbCylinderProjector.h:63
virtual SbRotation getRotation(const SbVec3f &point1, const SbVec3f &point2)=0
SbVec3f lastPoint
Definition SbCylinderProjector.h:66
SbBool needSetup
Definition SbCylinderProjector.h:65
SbBool orientToEye
Definition SbCylinderProjector.h:64
The SbCylinder class is a representation of a cylinder.
Definition SbCylinder.h:41
The SbLine class represents a line in 3D space.
Definition SbLine.h:41
The SbList class is a template container class for lists.
Definition SbList.h:70
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:47
The SbProjector class is the abstract base projector class.
Definition SbProjector.h:43
The SbRotation class represents a rotation in 3D space.
Definition SbRotation.h:44
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition SbVec2f.h:49
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51