1#ifndef COIN_SBPROJECTOR_H
2#define COIN_SBPROJECTOR_H
36#include <Inventor/SbVec3f.h>
37#include <Inventor/SbLine.h>
38#include <Inventor/SbMatrix.h>
39#include <Inventor/SbViewVolume.h>
49 const SbMatrix & getWorkingSpace(
void)
const;
52 virtual SbBool tryProject(
const SbVec2f & point,
const float epsilon,
SbVec3f & result);
63 float findVanishingDistance(
void)
const;
The SbLine class represents a line in 3D space.
Definition SbLine.h:41
The SbList class is a template container class for lists.
Definition SbList.h:70
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:47
The SbProjector class is the abstract base projector class.
Definition SbProjector.h:43
virtual SbVec3f project(const SbVec2f &point)=0
virtual ~SbProjector()
Definition SbProjector.h:56
SbMatrix workingToWorld
Definition SbProjector.h:61
virtual SbProjector * copy(void) const =0
SbViewVolume viewVol
Definition SbProjector.h:60
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition SbVec2f.h:49
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
The SbViewVolume class is a viewing volume in 3D space.
Definition SbViewVolume.h:50