Coin  4.0.3
Coin3D core library
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SbVec2d.h
1#ifndef COIN_SBVEC2D_H
2#define COIN_SBVEC2D_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
12 * Redistributions of source code must retain the above copyright notice,
13 * this list of conditions and the following disclaimer.
14 *
15 * Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * Neither the name of the copyright holder nor the names of its
20 * contributors may be used to endorse or promote products derived from
21 * this software without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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29 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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33 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34\**************************************************************************/
35
36#include <cstdio>
37
38#include <Inventor/SbBasic.h>
39#ifndef NDEBUG
40#include <Inventor/errors/SoDebugError.h>
41#endif // !NDEBUG
42
43class SbVec2f;
44class SbVec2b;
45class SbVec2s;
46class SbVec2i32;
47
49public:
50 SbVec2d(void) { }
51 SbVec2d(const double v[2]) { vec[0] = v[0]; vec[1] = v[1]; }
52 SbVec2d(double x, double y) { vec[0] = x; vec[1] = y; }
53 explicit SbVec2d(const SbVec2f & v) { setValue(v); }
54 explicit SbVec2d(const SbVec2b & v) { setValue(v); }
55 explicit SbVec2d(const SbVec2s & v) { setValue(v); }
56 explicit SbVec2d(const SbVec2i32 & v) { setValue(v); }
57
58 SbVec2d & setValue(const double v[2]) { vec[0] = v[0]; vec[1] = v[1]; return *this; }
59 SbVec2d & setValue(double x, double y) { vec[0] = x; vec[1] = y; return *this; }
60 SbVec2d & setValue(const SbVec2f & v);
61 SbVec2d & setValue(const SbVec2b & v);
62 SbVec2d & setValue(const SbVec2s & v);
63 SbVec2d & setValue(const SbVec2i32 & v);
64
65 const double * getValue(void) const { return vec; }
66 void getValue(double & x, double & y) const { x = vec[0]; y = vec[1]; }
67
68 double & operator [] (int i) { return vec[i]; }
69 const double & operator [] (int i) const { return vec[i]; }
70
71 SbBool equals(const SbVec2d & v, double tolerance) const;
72 double dot(const SbVec2d & v) const { return vec[0] * v[0] + vec[1] * v[1]; }
73 double length(void) const;
74 double sqrLength(void) const { return vec[0]*vec[0] + vec[1]*vec[1]; }
75 double normalize(void);
76 void negate(void) { vec[0] = -vec[0]; vec[1] = -vec[1]; }
77
78 SbVec2d & operator *= (double d) { vec[0] *= d; vec[1] *= d; return *this; }
79 SbVec2d & operator /= (double d) { SbDividerChk("SbVec2d::operator/=(double)", d); return operator *= (1.0 / d); }
80 SbVec2d & operator += (const SbVec2d & v) { vec[0] += v[0]; vec[1] += v[1]; return *this; }
81 SbVec2d & operator -= (const SbVec2d & v) { vec[0] -= v[0]; vec[1] -= v[1]; return *this; }
82 SbVec2d operator - (void) const { return SbVec2d(-vec[0], -vec[1]); }
83
84 void print(FILE * fp) const;
85
86protected:
87 double vec[2];
88
89}; // SbVec2d
90
91COIN_DLL_API inline SbVec2d operator * (const SbVec2d & v, const double d) {
92 SbVec2d val(v); val *= d; return val;
93}
94
95COIN_DLL_API inline SbVec2d operator * (const double d, const SbVec2d & v) {
96 SbVec2d val(v); val *= d; return val;
97}
98
99COIN_DLL_API inline SbVec2d operator / (const SbVec2d & v, const double d) {
100 SbDividerChk("operator/(SbVec2d,double)", d);
101 SbVec2d val(v); val /= d; return val;
102}
103
105 SbVec2d v(v1); v += v2; return v;
106}
107
109 SbVec2d v(v1); v -= v2; return v;
110}
111
112COIN_DLL_API inline int operator == (const SbVec2d & v1, const SbVec2d & v2) {
113 return ((v1[0] == v2[0]) && (v1[1] == v2[1]));
114}
115
116COIN_DLL_API inline int operator != (const SbVec2d & v1, const SbVec2d & v2) {
117 return !(v1 == v2);
118}
119
120// *************************************************************************
121
122#endif // !COIN_SBVEC2D_H
The SbList class is a template container class for lists.
Definition SbList.h:70
SbList(const int sizehint=DEFAULTSIZE)
Definition SbList.h:78
Type operator[](const int index) const
Definition SbList.h:195
a vector class for containing two byte integers.
Definition SbVec2b.h:48
The SbVec2d class is a 2 dimensional vector with double precision floating point coordinates.
Definition SbVec2d.h:48
void negate(void)
Definition SbVec2d.h:76
double sqrLength(void) const
Definition SbVec2d.h:74
double dot(const SbVec2d &v) const
Definition SbVec2d.h:72
SbVec2d(const SbVec2b &v)
Definition SbVec2d.h:54
SbVec2d & setValue(const double v[2])
Definition SbVec2d.h:58
SbVec2d(double x, double y)
Definition SbVec2d.h:52
SbVec2d(const SbVec2i32 &v)
Definition SbVec2d.h:56
SbVec2d(const double v[2])
Definition SbVec2d.h:51
const double * getValue(void) const
Definition SbVec2d.h:65
SbVec2d(const SbVec2s &v)
Definition SbVec2d.h:55
SbVec2d & setValue(double x, double y)
Definition SbVec2d.h:59
void getValue(double &x, double &y) const
Definition SbVec2d.h:66
SbVec2d(void)
Definition SbVec2d.h:50
SbVec2d(const SbVec2f &v)
Definition SbVec2d.h:53
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition SbVec2f.h:49
The SbVec2i32 class is a 2 dimensional vector with 32-bit signed integer coordinates.
Definition SbVec2i32.h:50
The SbVec2s class is a 2 dimensional vector with short integer coordinates.
Definition SbVec2s.h:51