Coin
4.0.3
Coin3D core library
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The SbVec2d class is a 2 dimensional vector with double precision floating point coordinates. More...
#include <Inventor/SbVec2d.h>
Public Member Functions | |
SbVec2d (const double v[2]) | |
SbVec2d (const SbVec2b &v) | |
SbVec2d (const SbVec2f &v) | |
SbVec2d (const SbVec2i32 &v) | |
SbVec2d (const SbVec2s &v) | |
SbVec2d (double x, double y) | |
SbVec2d (void) | |
double | dot (const SbVec2d &v) const |
SbBool | equals (const SbVec2d &v, double tolerance) const |
void | getValue (double &x, double &y) const |
const double * | getValue (void) const |
double | length (void) const |
void | negate (void) |
double | normalize (void) |
SbVec2d & | operator*= (double d) |
SbVec2d & | operator+= (const SbVec2d &v) |
SbVec2d | operator- (void) const |
SbVec2d & | operator-= (const SbVec2d &v) |
SbVec2d & | operator/= (double d) |
double & | operator[] (int i) |
const double & | operator[] (int i) const |
void | print (FILE *fp) const |
SbVec2d & | setValue (const double v[2]) |
SbVec2d & | setValue (const SbVec2b &v) |
SbVec2d & | setValue (const SbVec2f &v) |
SbVec2d & | setValue (const SbVec2i32 &v) |
SbVec2d & | setValue (const SbVec2s &v) |
SbVec2d & | setValue (double x, double y) |
double | sqrLength (void) const |
Protected Attributes | |
double | vec [2] |
Related Symbols | |
(Note that these are not member symbols.) | |
int | operator!= (const SbVec2d &v1, const SbVec2d &v2) |
SbVec2d | operator* (const SbVec2d &v, double d) |
SbVec2d | operator* (double d, const SbVec2d &v) |
SbVec2d | operator+ (const SbVec2d &v1, const SbVec2d &v2) |
SbVec2d | operator- (const SbVec2d &v1, const SbVec2d &v2) |
SbVec2d | operator/ (const SbVec2d &v, double d) |
int | operator== (const SbVec2d &v1, const SbVec2d &v2) |
The SbVec2d class is a 2 dimensional vector with double precision floating point coordinates.
This vector class is used by many other classes in Coin. It provides storage for a vector in 2 dimensions as well as simple floating point arithmetic operations on this vector.
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The default constructor does nothing. The vector coordinates will be uninitialized until you do a setValue().
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Constructs an SbVec2d instance with initial values from v.
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Constructs an SbVec2d instance with the initial vector endpoints from x and y.
Calculates and returns the result of taking the dot product of this vector and v.
Compares the vector with v and returns TRUE
if the distance between the vectors is smaller or equal to the square root of tolerance.
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Returns the x and y coordinates of the vector.
Returns a pointer to an array of two double containing the x and y coordinates of the vector.
double SbVec2d::length | ( | void | ) | const |
Return length of vector.
double SbVec2d::normalize | ( | void | ) |
Normalize the vector to unit length. Return value is the original length of the vector before normalization.
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Multiply components of vector with value d. Returns reference to self.
Adds this vector and vector u. Returns reference to self.
Subtracts vector u from this vector. Returns reference to self.
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Divides components of vector with value d. Returns reference to self.
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Index operator. Returns modifiable x or y coordinate.
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Index operator. Returns x or y coordinate.
Dump the state of this object to the fp file stream. Only works in debug version of library, method does nothing in an optimized build.
Set new x and y coordinates for the vector from v. Returns reference to self.
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Set new x and y coordinates for the vector. Returns reference to self.
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Returns the square of the length of the vector.
Returns 1 if v1 and v2 are not equal, 0 if they are equal.
Returns an SbVec2d instance which is the components of vector v multiplied with d.
Returns an SbVec2d instance which is the components of vector v multiplied with d.
Returns an SbVec2d instance which is the sum of vectors v1 and v2.
Returns an SbVec2d instance which is vector v2 subtracted from vector v1.
Returns an SbVec2d instance which is the components of vector v divided on the scalar factor d.
Returns 1 if v1 and v2 are equal, 0 otherwise.