Coin  4.0.3
Coin3D core library
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SoAction.h
1#ifndef COIN_SOACTION_H
2#define COIN_SOACTION_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
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21 * this software without specific prior written permission.
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23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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34\**************************************************************************/
35
36#include <Inventor/SbBasic.h>
37#include <Inventor/SoType.h>
38#include <Inventor/misc/SoTempPath.h>
39#include <Inventor/tools/SbPimplPtr.h>
40
41// Include instead of using forward declarations to be compatible with
42// Open Inventor (and besides, all the other action class definitions
43// needs to know about these lists).
44#include <Inventor/lists/SoActionMethodList.h>
45#include <Inventor/lists/SoEnabledElementsList.h>
46
47// defined in Inventor/SbBasic.h
48#ifdef COIN_UNDEF_IN_PATH_HACK
49#include <sys/unistd.h>
50#undef IN_PATH
51// Avoid problem with HPUX 10.20 C library API headers, which defines IN_PATH
52// in <sys/unistd.h>. That define destroys the SoAction::PathCode enum, and
53// the preprocessor is so broken that we can't store/restore the define for
54// the duration of this header file.
55#endif // COIN_UNDEF_IN_PATH_HACK
56
57
62#define SO_ENABLE(action, element) \
63 do { \
64 assert(!element::getClassTypeId().isBad()); \
65 action::enableElement(element::getClassTypeId(), \
66 element::getClassStackIndex()); \
67 } WHILE_0
68
69
71class SoNode;
72class SoPath;
73class SoPathList;
74class SoState;
75class SoActionP;
76
77class COIN_DLL_API SoAction {
78public:
79 static void initClass(void);
80 static void initClasses(void);
81
82 enum AppliedCode { NODE = 0, PATH = 1, PATH_LIST = 2 };
83 enum PathCode { NO_PATH = 0, IN_PATH = 1, BELOW_PATH = 2, OFF_PATH = 3 };
84
85 virtual ~SoAction(void);
86
87 static SoType getClassTypeId(void);
88 virtual SoType getTypeId(void) const = 0;
89 virtual SbBool isOfType(SoType type) const;
90
91 virtual void apply(SoNode * root);
92 virtual void apply(SoPath * path);
93 virtual void apply(const SoPathList & pathlist, SbBool obeysrules = FALSE);
94 void apply(SoAction * beingApplied);
95 virtual void invalidateState(void);
96
97 static void nullAction(SoAction * action, SoNode * node);
98
99 AppliedCode getWhatAppliedTo(void) const;
100 SoNode * getNodeAppliedTo(void) const;
101 SoPath * getPathAppliedTo(void) const;
102 const SoPathList * getPathListAppliedTo(void) const;
103 const SoPathList * getOriginalPathListAppliedTo(void) const;
104
105 SbBool isLastPathListAppliedTo(void) const;
106
107 PathCode getPathCode(int & numindices, const int * & indices);
108
109 void traverse(SoNode * const node);
110 SbBool hasTerminated(void) const;
111
112 const SoPath * getCurPath(void);
113 SoState * getState(void) const;
114
115 PathCode getCurPathCode(void) const;
116 virtual SoNode * getCurPathTail(void);
117 void usePathCode(int & numindices, const int * & indices);
118
119 void pushCurPath(const int childindex, SoNode * node = NULL);
120 void popCurPath(const PathCode prevpathcode);
121 void pushCurPath(void);
122
123 void popPushCurPath(const int childindex, SoNode * node = NULL);
124 void popCurPath(void);
125
126public:
127 void switchToPathTraversal(SoPath * path);
128 void switchToNodeTraversal(SoNode * node);
129
130protected:
131 SoAction(void);
132
133 virtual void beginTraversal(SoNode * node);
134 virtual void endTraversal(SoNode * node);
135 void setTerminated(const SbBool flag);
136
137 virtual const SoEnabledElementsList & getEnabledElements(void) const;
138 virtual SbBool shouldCompactPathList(void) const;
139
142
143 /* These two methods are not available in the original OIV API. The
144 reason they have been added is explained in SoSubAction.h for the
145 SO_ACTION_HEADER macro. */
146 static SoEnabledElementsList * getClassEnabledElements(void);
147 static SoActionMethodList * getClassActionMethods(void);
148
149private:
150 static SoType classTypeId;
151 /* The enabledElements and methods variables are protected in the
152 original OIV API. This is not such a good idea, see the comments
153 in SoSubAction.h for SO_ACTION_HEADER. */
154
155 static void atexit_cleanup(void);
156 static SoEnabledElementsList * enabledElements;
157 static SoActionMethodList * methods;
158 SoTempPath currentpath;
159 PathCode currentpathcode;
160
161private:
163
164 // NOT IMPLEMENTED:
165 SoAction(const SoAction & rhs);
166 SoAction & operator = (const SoAction & rhs);
167}; // SoAction
168
169// inline methods
170
173{
174 return this->currentpathcode;
175}
176
177#endif // !COIN_SOACTION_H
Definition SbPimplPtr.h:55
The SoActionMethodList class contains function pointers for action methods.
Definition SoActionMethodList.h:44
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
SoActionMethodList * traversalMethods
Definition SoAction.h:141
PathCode
Definition SoAction.h:83
AppliedCode
Definition SoAction.h:82
virtual SoType getTypeId(void) const =0
SoState * state
Definition SoAction.h:140
PathCode getCurPathCode(void) const
Definition SoAction.h:172
The SoEnabledElementsList class is a container for type info for element types that are enabled in ac...
Definition SoEnabledElementsList.h:38
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
The SoPathList class is a container for pointers to SoPath objects.
Definition SoPathList.h:40
The SoPath class is a container class for traversal path descriptions.
Definition SoPath.h:52
The SoState class manages the Coin scene graph traversal state data.
Definition SoState.h:44
The SoTempPath class is used to store temporary paths.
Definition SoTempPath.h:38
The SoType class is the basis for the runtime type system in Coin.
Definition SoType.h:59