Coin  4.0.3
Coin3D core library
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SoBBoxModelMatrixElement.h
1#ifndef COIN_SOBBOXMODELMATRIXELEMENT_H
2#define COIN_SOBBOXMODELMATRIXELEMENT_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
12 * Redistributions of source code must retain the above copyright notice,
13 * this list of conditions and the following disclaimer.
14 *
15 * Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * Neither the name of the copyright holder nor the names of its
20 * contributors may be used to endorse or promote products derived from
21 * this software without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
27 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
28 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
29 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
30 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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32 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
33 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34\**************************************************************************/
35
36#include <Inventor/elements/SoModelMatrixElement.h>
37
39
42
43 SO_ELEMENT_HEADER(SoBBoxModelMatrixElement);
44public:
45 static void initClass(void);
46protected:
48
49public:
50 virtual void init(SoState * state);
51
52 virtual void push(SoState * state);
53
54 static void reset(SoState * const state, SoNode * const node);
55 static void pushMatrix(SoState * const state, SbMatrix & matrix,
56 SbMatrix & localmatrix);
57 static void popMatrix(SoState * const state, const SbMatrix & matrix,
58 const SbMatrix & localmatrix);
59
60protected:
61 virtual void makeEltIdentity(void);
62 virtual void setElt(const SbMatrix & matrix);
63 virtual void multElt(const SbMatrix & matrix);
64 virtual void translateEltBy(const SbVec3f & translation);
65 virtual void rotateEltBy(const SbRotation & translation);
66 virtual void scaleEltBy(const SbVec3f & scaleFactor);
67
68// the following two functions should not be called - only for debug usage
69 virtual SbMatrix pushMatrixElt();
70 virtual void popMatrixElt(const SbMatrix & matrix);
71
72private:
73 SoLocalBBoxMatrixElement *getLocal();
74
75 SoState *state;
76};
77
78#endif // !COIN_SOBBOXMODELMATRIXELEMENT_H
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:47
The SbRotation class represents a rotation in 3D space.
Definition SbRotation.h:44
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
The SoBBoxModelMatrixElement class keeps track of the current model matrix during a scene graph trave...
Definition SoBBoxModelMatrixElement.h:40
The SoLocalBBoxMatrixElement class is yet to be documented.
Definition SoLocalBBoxMatrixElement.h:38
The SoModelMatrixElement class is used to manage the current transformation.
Definition SoModelMatrixElement.h:40
static SbMatrix pushMatrix(SoState *const state)
Definition SoModelMatrixElement.cpp:254
virtual void makeEltIdentity(void)
Definition SoModelMatrixElement.cpp:341
virtual void rotateEltBy(const SbRotation &rotation)
Definition SoModelMatrixElement.cpp:387
virtual void popMatrixElt(const SbMatrix &matrix)
Definition SoModelMatrixElement.cpp:424
virtual void scaleEltBy(const SbVec3f &scaleFactor)
Definition SoModelMatrixElement.cpp:400
static void initClass(void)
Definition SoModelMatrixElement.cpp:95
virtual void translateEltBy(const SbVec3f &translation)
Definition SoModelMatrixElement.cpp:374
virtual void init(SoState *state)
Definition SoModelMatrixElement.cpp:434
virtual void multElt(const SbMatrix &matrix)
Definition SoModelMatrixElement.cpp:363
static void popMatrix(SoState *const state, const SbMatrix &matrix)
Definition SoModelMatrixElement.cpp:270
virtual SbMatrix pushMatrixElt(void)
Definition SoModelMatrixElement.cpp:413
virtual void setElt(const SbMatrix &matrix)
Definition SoModelMatrixElement.cpp:352
virtual void push(SoState *state)
Definition SoModelMatrixElement.cpp:445
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
The SoState class manages the Coin scene graph traversal state data.
Definition SoState.h:44