Coin  4.0.3
Coin3D core library
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SoGeometryShader.h
1#ifndef COIN_SOGEOMETRYSHADER_H
2#define COIN_SOGEOMETRYSHADER_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
12 * Redistributions of source code must retain the above copyright notice,
13 * this list of conditions and the following disclaimer.
14 *
15 * Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * Neither the name of the copyright holder nor the names of its
20 * contributors may be used to endorse or promote products derived from
21 * this software without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
27 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
28 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
29 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
30 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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32 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
33 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34\**************************************************************************/
35
36#include <Inventor/nodes/SoShaderObject.h>
37#include <Inventor/fields/SoSFEnum.h>
38#include <Inventor/fields/SoSFInt32.h>
39
40// *************************************************************************
41
44 SO_NODE_HEADER(SoGeometryShader);
45
46public:
47 static void initClass(void);
48 SoGeometryShader(void);
49 virtual ~SoGeometryShader();
50
51 enum InputType {
54 TRIANGLES_IN
55 };
56
60 TRIANGLE_STRIP_OUT
61 };
62
66
67 virtual void GLRender(SoGLRenderAction * action);
68
69 static SbBool isSupported(SourceType sourceType);
70
71};
72
73#endif /* ! COIN_SOGEOMETRYSHADER_H */
The SbList class is a template container class for lists.
Definition SbList.h:70
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoGeometryShader class is used for loading geometry shader programs.
Definition SoGeometryShader.h:42
OutputType
Definition SoGeometryShader.h:57
@ POINTS_OUT
Definition SoGeometryShader.h:58
@ LINE_STRIP_OUT
Definition SoGeometryShader.h:59
SoSFEnum outputType
Definition SoGeometryShader.h:64
InputType
Definition SoGeometryShader.h:51
@ LINES_IN
Definition SoGeometryShader.h:53
@ POINTS_IN
Definition SoGeometryShader.h:52
SoSFEnum inputType
Definition SoGeometryShader.h:63
SoSFInt32 maxEmit
Definition SoGeometryShader.h:65
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:40
The SoSFInt32 class is a container for a 32-bit integer value.
Definition SoSFInt32.h:39
The SoShaderObject class is the superclass for all shader classes in Coin.
Definition SoShaderObject.h:50
SourceType
Definition SoShaderObject.h:55