Coin  4.0.3
Coin3D core library
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SoLineHighlightRenderAction.h
1#ifndef COIN_SOLINEHIGHLIGHTRENDERACTION_H
2#define COIN_SOLINEHIGHLIGHTRENDERACTION_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
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13 * this list of conditions and the following disclaimer.
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21 * this software without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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34\**************************************************************************/
35
36#include <Inventor/actions/SoGLRenderAction.h>
37#include <Inventor/SbColor.h>
38
39class SoLineHighlightRenderActionP;
40
41class COIN_DLL_API SoLineHighlightRenderAction : public SoGLRenderAction {
43
44 SO_ACTION_HEADER(SoLineHighlightRenderAction);
45
46public:
47 static void initClass(void);
48
50 SoLineHighlightRenderAction(const SbViewportRegion & viewportregion);
51 virtual ~SoLineHighlightRenderAction(void);
52
53 virtual void apply(SoNode * node);
54 virtual void apply(SoPath * path);
55 virtual void apply(const SoPathList & pathlist, SbBool obeysrules = FALSE);
56 void setVisible(const SbBool visible);
57 SbBool isVisible(void) const;
58 void setColor(const SbColor & color);
59 const SbColor & getColor(void);
60 void setLinePattern(uint16_t pattern);
61 uint16_t getLinePattern(void) const;
62 void setLineWidth(const float width);
63 float getLineWidth(void) const;
64
65protected:
66 SbBool hlVisible;
67 // Some protected members are missing compared to OIV here.
68 // I doubt that anyone will use them though, since it looked
69 // like they should have been private. We chose to implement this
70 // action in a different manner. But, if you need the protected members
71 // provided by OIV here, contact us any we'll consider reimplementing
72 // the action to conform more to OIV. pederb, 20000222
73
74private:
76 friend class SoLineHighlightRenderActionP;
77
78 // NOT IMPLEMENTED:
81}; // SoLineHighlightRenderAction
82
83#endif // !COIN_SOLINEHIGHLIGHTRENDERACTION_H
The SbColor class contains the red, green and blue components which make up a color value.
Definition SbColor.h:39
Definition SbPimplPtr.h:55
The SbViewportRegion class is a viewport within a full window.
Definition SbViewportRegion.h:40
virtual void apply(SoNode *root)
Definition SoAction.cpp:463
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
static void initClass(void)
Definition SoGLRenderAction.cpp:642
The SoLineHighlightRenderAction class renders selections with line highlighting.
Definition SoLineHighlightRenderAction.h:41
SbBool hlVisible
Definition SoLineHighlightRenderAction.h:66
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
The SoPathList class is a container for pointers to SoPath objects.
Definition SoPathList.h:40
The SoPath class is a container class for traversal path descriptions.
Definition SoPath.h:52