Coin  4.0.3
Coin3D core library
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SoMaterial.h
1#ifndef COIN_SOMATERIAL_H
2#define COIN_SOMATERIAL_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
12 * Redistributions of source code must retain the above copyright notice,
13 * this list of conditions and the following disclaimer.
14 *
15 * Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * Neither the name of the copyright holder nor the names of its
20 * contributors may be used to endorse or promote products derived from
21 * this software without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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29 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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33 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34\**************************************************************************/
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/fields/SoMFColor.h>
38#include <Inventor/fields/SoMFFloat.h>
39#include <Inventor/fields/SoSFFloat.h>
40#include <Inventor/tools/SbPimplPtr.h>
41
42class SoMaterialP;
43
45 typedef SoNode inherited;
46
47 SO_NODE_HEADER(SoMaterial);
48
49public:
50 static void initClass(void);
51 SoMaterial(void);
52
59
60 virtual void doAction(SoAction * action);
61 virtual void GLRender(SoGLRenderAction * action);
62 virtual void callback(SoCallbackAction * action);
63
64protected:
65 virtual ~SoMaterial();
66
67 virtual void notify(SoNotList * list);
68
69private:
70 int getMaterialType(void);
71
73
74 SoMaterial(const SoMaterial &rhs); // N/A
75 SoMaterial & operator = (const SoMaterial & rhs); // N/A
76
77}; // SoMaterial
78
79#endif // !COIN_SOMATERIAL_H
The SbList class is a template container class for lists.
Definition SbList.h:70
SbList< Type > & operator=(const SbList< Type > &l)
Definition SbList.h:99
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoMFColor class is a container for SbColor values.
Definition SoMFColor.h:40
The SoMFFloat class is a container for floating point values.
Definition SoMFFloat.h:39
The SoMaterial class is a node type for setting up material values for scene geometry.
Definition SoMaterial.h:44
SoMFFloat shininess
Definition SoMaterial.h:57
SoMFColor specularColor
Definition SoMaterial.h:55
SoMFColor ambientColor
Definition SoMaterial.h:53
SoMFFloat transparency
Definition SoMaterial.h:58
SoMFColor diffuseColor
Definition SoMaterial.h:54
SoMFColor emissiveColor
Definition SoMaterial.h:56
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:43