Coin  4.0.3
Coin3D core library
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SoShadowCulling.h
1#ifndef COIN_SOSHADOWCULLING_H
2#define COIN_SOSHADOWCULLING_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
12 * Redistributions of source code must retain the above copyright notice,
13 * this list of conditions and the following disclaimer.
14 *
15 * Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * Neither the name of the copyright holder nor the names of its
20 * contributors may be used to endorse or promote products derived from
21 * this software without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
27 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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29 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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33 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34\**************************************************************************/
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/fields/SoSFEnum.h>
38#include <Inventor/annex/FXViz/elements/SoGLShadowCullingElement.h>
39
40class COIN_DLL_API SoShadowCulling : public SoNode {
41 typedef SoNode inherited;
42
43 SO_NODE_HEADER(SoShadowCulling);
44
45public:
46 static void initClass(void);
47 SoShadowCulling(void);
48
49 enum Mode {
50 AS_IS_CULLING = SoGLShadowCullingElement::AS_IS_CULLING,
51 NO_CULLING = SoGLShadowCullingElement::NO_CULLING
52 };
53
55
56 virtual void GLRender(SoGLRenderAction * action);
57
58protected:
59 virtual ~SoShadowCulling();
60};
61
62#endif // !COIN_SOSHADOWCULLING_H
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition SoNode.cpp:573
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:1003
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:40
The SoShadowCulling class is a node for setting the shadow style on nodes.
Definition SoShadowCulling.h:40
SoSFEnum mode
Definition SoShadowCulling.h:54
Mode
Definition SoShadowCulling.h:49