1#ifndef COIN_SOSHADOWCULLING_H
2#define COIN_SOSHADOWCULLING_H
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/fields/SoSFEnum.h>
38#include <Inventor/annex/FXViz/elements/SoGLShadowCullingElement.h>
50 AS_IS_CULLING = SoGLShadowCullingElement::AS_IS_CULLING,
51 NO_CULLING = SoGLShadowCullingElement::NO_CULLING
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition SoNode.cpp:573
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:1003
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:40
The SoShadowCulling class is a node for setting the shadow style on nodes.
Definition SoShadowCulling.h:40
SoSFEnum mode
Definition SoShadowCulling.h:54
Mode
Definition SoShadowCulling.h:49