Coin  4.0.3
Coin3D core library
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SoShadowGroup.h
1#ifndef COIN_SOSHADOWGROUP_H
2#define COIN_SOSHADOWGROUP_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
12 * Redistributions of source code must retain the above copyright notice,
13 * this list of conditions and the following disclaimer.
14 *
15 * Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * Neither the name of the copyright holder nor the names of its
20 * contributors may be used to endorse or promote products derived from
21 * this software without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
27 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
28 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
29 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
30 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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32 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
33 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34\**************************************************************************/
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/nodes/SoSeparator.h>
38#include <Inventor/fields/SoSFBool.h>
39#include <Inventor/fields/SoSFFloat.h>
40#include <Inventor/fields/SoSFEnum.h>
41#include <Inventor/fields/SoSFInt32.h>
42
43class SoShadowGroupP;
44
45class COIN_DLL_API SoShadowGroup : public SoSeparator {
46 typedef SoSeparator inherited;
47
48 SO_NODE_HEADER(SoShadowGroup);
49
50public:
51 static void initClass(void);
52 static void init(void);
53
54 static SbBool isSupported(void);
55
56 SoShadowGroup(void);
57
58 enum VisibilityFlag {
59 ABSOLUTE_RADIUS,
60 LONGEST_BBOX_EDGE_FACTOR,
61 PROJECTED_BBOX_DEPTH_FACTOR
62 };
63
73
76
77 virtual void GLRenderBelowPath(SoGLRenderAction * action);
78 virtual void GLRenderInPath(SoGLRenderAction * action);
79
80 virtual void notify(SoNotList * nl);
81
82 void enableSubgraphSearchOnNotify(const SbBool onoff);
83
84protected:
85 virtual ~SoShadowGroup();
86
87private:
88 SoShadowGroupP * pimpl;
89
90};
91
92#endif // COIN_SOSHADOWGROUP_H
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:43
The SoSFBool class is a container for an SbBool value.
Definition SoSFBool.h:39
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:40
The SoSFFloat class is a container for a floating point value.
Definition SoSFFloat.h:39
The SoSeparator class is a state-preserving group node.
Definition SoSeparator.h:44
virtual void notify(SoNotList *nl)
Definition SoSeparator.cpp:949
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition SoSeparator.cpp:475
virtual void GLRenderBelowPath(SoGLRenderAction *action)
Definition SoSeparator.cpp:653
virtual void GLRenderInPath(SoGLRenderAction *action)
Definition SoSeparator.cpp:757
The SoShadowGroup node is a group node used for shadow rendering.
Definition SoShadowGroup.h:45
SoSFFloat visibilityRadius
Definition SoShadowGroup.h:71
SoSFFloat precision
Definition SoShadowGroup.h:66
SoSFEnum visibilityFlag
Definition SoShadowGroup.h:72
SoSFFloat smoothBorder
Definition SoShadowGroup.h:68
SoSFFloat quality
Definition SoShadowGroup.h:67
SoSFBool isActive
Definition SoShadowGroup.h:64
SoSFFloat visibilityNearRadius
Definition SoShadowGroup.h:70
SoSFFloat epsilon
Definition SoShadowGroup.h:74
SoSFBool shadowCachingEnabled
Definition SoShadowGroup.h:69
SoSFFloat threshold
Definition SoShadowGroup.h:75
SoSFFloat intensity
Definition SoShadowGroup.h:65