1#ifndef COIN_SOSHADOWSTYLE_H
2#define COIN_SOSHADOWSTYLE_H
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/fields/SoSFEnum.h>
38#include <Inventor/annex/FXViz/elements/SoShadowStyleElement.h>
50 NO_SHADOWING = SoShadowStyleElement::NO_SHADOWING,
51 CASTS_SHADOW = SoShadowStyleElement::CASTS_SHADOW,
52 SHADOWED = SoShadowStyleElement::SHADOWED,
53 CASTS_SHADOW_AND_SHADOWED = SoShadowStyleElement::CASTS_SHADOW_AND_SHADOWED
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition SoNode.cpp:573
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:1003
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:40
The SoShadowStyle class is a node for setting the shadow style on nodes.
Definition SoShadowStyle.h:40
SoSFEnum style
Definition SoShadowStyle.h:56
Style
Definition SoShadowStyle.h:49