Coin  4.0.3
Coin3D core library
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SoVRMLCoordinate.h
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32
33#ifndef COIN_SOVRMLCOORDINATE_H
34#define COIN_SOVRMLCOORDINATE_H
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/nodes/SoNode.h>
38#include <Inventor/fields/SoMFVec3f.h>
39
40class SoVRMLCoordinateP;
41
43{
44 typedef SoNode inherited;
45 SO_NODE_HEADER(SoVRMLCoordinate);
46
47public:
48 static void initClass(void);
49 SoVRMLCoordinate(void);
50
52
53 virtual void doAction( SoAction * action );
54 virtual void GLRender( SoGLRenderAction * action );
55 virtual void getBoundingBox( SoGetBoundingBoxAction * action );
56 virtual void callback( SoCallbackAction * action );
57 virtual void pick( SoPickAction * action );
58
59 protected:
60 virtual ~SoVRMLCoordinate();
61
62 private:
63 SoVRMLCoordinateP * pimpl;
64}; // class SoVRMLCoordinate
65
66#endif // ! COIN_SOVRMLCOORDINATE_H
The SbList class is a template container class for lists.
Definition SbList.h:70
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:45
The SoMFVec3f class is a container for SbVec3f vectors.
Definition SoMFVec3f.h:40
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:43
The SoVRMLCoordinate class is used to define 3D coordinates for shapes.
Definition SoVRMLCoordinate.h:43
SoMFVec3f point
Definition SoVRMLCoordinate.h:51