Coin  4.0.3
Coin3D core library
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SoVRMLMaterial.h
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31\**************************************************************************/
32
33#ifndef COIN_SOVRMLMATERIAL_H
34#define COIN_SOVRMLMATERIAL_H
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/nodes/SoNode.h>
38#include <Inventor/fields/SoSFColor.h>
39#include <Inventor/fields/SoSFFloat.h>
40
41class SoVRMLMaterialP;
42
44{
45 typedef SoNode inherited;
46 SO_NODE_HEADER(SoVRMLMaterial);
47
48public:
49 static void initClass(void);
50 SoVRMLMaterial(void);
51
58
59 virtual void doAction(SoAction * action);
60 virtual void GLRender(SoGLRenderAction * action);
61 virtual void callback(SoCallbackAction * action);
62
63protected:
64 virtual ~SoVRMLMaterial();
65
66private:
67 SoVRMLMaterialP * pimpl;
68}; // class SoVRMLMaterial
69
70#endif // ! COIN_SOVRMLMATERIAL_H
The SbList class is a template container class for lists.
Definition SbList.h:70
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
The SoSFColor class is a container for an SbColor value.
Definition SoSFColor.h:40
The SoSFFloat class is a container for a floating point value.
Definition SoSFFloat.h:39
The SoVRMLMaterial class is used to assign a material to geometry.
Definition SoVRMLMaterial.h:44
SoSFFloat transparency
Definition SoVRMLMaterial.h:57
SoSFColor emissiveColor
Definition SoVRMLMaterial.h:55
SoSFFloat ambientIntensity
Definition SoVRMLMaterial.h:53
SoSFFloat shininess
Definition SoVRMLMaterial.h:56
SoSFColor specularColor
Definition SoVRMLMaterial.h:54
SoSFColor diffuseColor
Definition SoVRMLMaterial.h:52