Coin  4.0.3
Coin3D core library
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SoVRMLPixelTexture.h
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32
33#ifndef COIN_SOVRMLPIXELTEXTURE_H
34#define COIN_SOVRMLPIXELTEXTURE_H
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/VRMLnodes/SoVRMLTexture.h>
38#include <Inventor/fields/SoSFImage.h>
39
40class SoVRMLPixelTextureP;
41
43{
45 SO_NODE_HEADER(SoVRMLPixelTexture);
46
47public:
48 static void initClass(void);
50
51 SoSFImage image;
52
53 virtual void doAction(SoAction * action);
54 virtual void GLRender(SoGLRenderAction * action);
55 virtual void callback(SoCallbackAction * action);
56 virtual void rayPick(SoRayPickAction * action);
57
58protected:
59 virtual ~SoVRMLPixelTexture();
60
61 virtual SbBool readInstance( SoInput * in, unsigned short flags );
62 virtual void notify(SoNotList * list);
63
64
65private:
66 SoVRMLPixelTextureP * pimpl;
67}; // class SoVRMLPixelTexture
68
69#endif // ! COIN_SOVRMLPIXELTEXTURE_H
The SbList class is a template container class for lists.
Definition SbList.h:70
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoInput class is an abstraction of file import functionality.
Definition SoInput.h:61
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:43
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:50
The SoSFImage class is used to store pixel images.
Definition SoSFImage.h:42
The SoVRMLPixelTexture class is used for mapping a texture image onto geometry..
Definition SoVRMLPixelTexture.h:43
The SoVRMLTexture class is a superclass for VRML texture nodes.
Definition SoVRMLTexture.h:41