Coin  4.0.3
Coin3D core library
Loading...
Searching...
No Matches
SoVRMLVertexShape.h
1/**************************************************************************\
2 * Copyright (c) Kongsberg Oil & Gas Technologies AS
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are
7 * met:
8 *
9 * Redistributions of source code must retain the above copyright notice,
10 * this list of conditions and the following disclaimer.
11 *
12 * Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 *
16 * Neither the name of the copyright holder nor the names of its
17 * contributors may be used to endorse or promote products derived from
18 * this software without specific prior written permission.
19 *
20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
22 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
23 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
24 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
25 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
26 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
27 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
28 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
29 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
30 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31\**************************************************************************/
32
33#ifndef COIN_SOVRMLVERTEXSHAPE_H
34#define COIN_SOVRMLVERTEXSHAPE_H
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/VRMLnodes/SoVRMLGeometry.h>
38#include <Inventor/fields/SoSFNode.h>
39#include <Inventor/fields/SoSFBool.h>
40#include <Inventor/elements/SoMaterialBindingElement.h>
41
42class SoNormalCache;
43class SoNormalBundle;
44class SoState;
46class SoVRMLVertexShapeP;
47
49{
51 SO_NODE_ABSTRACT_HEADER(SoVRMLVertexShape);
52
53public:
54 static void initClass(void);
55
62
63 enum Binding {
64 OVERALL = SoMaterialBindingElement::OVERALL,
65 PER_PART = SoMaterialBindingElement::PER_PART,
66 PER_PART_INDEXED = SoMaterialBindingElement::PER_PART_INDEXED,
67 PER_FACE = SoMaterialBindingElement::PER_FACE,
68 PER_FACE_INDEXED = SoMaterialBindingElement::PER_FACE_INDEXED,
69 PER_VERTEX = SoMaterialBindingElement::PER_VERTEX,
70 PER_VERTEX_INDEXED = SoMaterialBindingElement::PER_VERTEX_INDEXED
71 };
72
73 virtual SbBool generateDefaultNormals(SoState * s, SoNormalBundle * nb);
74 virtual SbBool generateDefaultNormals(SoState * s, SoNormalCache * nc);
75
76 virtual void doAction(SoAction * action);
77 virtual void GLRender(SoGLRenderAction * action);
78 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
79 virtual void callback(SoCallbackAction * action);
80 virtual void pick(SoPickAction * action);
81
82 virtual void notify(SoNotList * list);
83
84protected:
86 virtual ~SoVRMLVertexShape();
87
88 virtual SbBool shouldGLRender(SoGLRenderAction * action);
89
90 void setNormalCache(SoState * s, int numNormals, SbVec3f * normals);
91 SoNormalCache * getNormalCache(void) const;
92
93 SoNormalCache * generateAndReadLockNormalCache(SoState * const state);
94 void getVertexData(SoState * state,
95 const SoCoordinateElement *& coords,
96 const SbVec3f *& normals,
97 const SbBool neednormals);
98
99 void readLockNormalCache(void);
100 void readUnlockNormalCache(void);
101
102private:
103
104 void writeLockNormalCache(void);
105 void writeUnlockNormalCache(void);
106
107 SoVRMLVertexShapeP * pimpl;
108}; // class SoVRMLVertexShape
109
110#endif // ! COIN_SOVRMLVERTEXSHAPE_H
The SbList class is a template container class for lists.
Definition SbList.h:70
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
The SoCoordinateElement class is yet to be documented.
Definition SoCoordinateElement.h:40
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:45
The SoNormalBundle class simplifies normal handling.
Definition SoNormalBundle.h:42
The SoNormalCache class is used to hold cached normals.
Definition SoNormalCache.h:43
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:43
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:43
The SoSFBool class is a container for an SbBool value.
Definition SoSFBool.h:39
The SoSFNode class is a container for a single node.
Definition SoSFNode.h:47
The SoState class manages the Coin scene graph traversal state data.
Definition SoState.h:44
The SoVRMLGeometry class is a superclass for VRML shapes.
Definition SoVRMLGeometry.h:42
The SoVRMLVertexShape class is a superclass for vertex based shapes.
Definition SoVRMLVertexShape.h:49
SoSFNode normal
Definition SoVRMLVertexShape.h:58
SoSFNode color
Definition SoVRMLVertexShape.h:59
SoSFNode texCoord
Definition SoVRMLVertexShape.h:57
SoSFBool colorPerVertex
Definition SoVRMLVertexShape.h:60
SoSFNode coord
Definition SoVRMLVertexShape.h:56
SoSFBool normalPerVertex
Definition SoVRMLVertexShape.h:61