Coin  4.0.3
Coin3D core library
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SoVectorizeAction.h
1#ifndef COIN_SOVECTORIZEACTION_H
2#define COIN_SOVECTORIZEACTION_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
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11 *
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13 * this list of conditions and the following disclaimer.
14 *
15 * Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * Neither the name of the copyright holder nor the names of its
20 * contributors may be used to endorse or promote products derived from
21 * this software without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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33 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34\**************************************************************************/
35
36#include <Inventor/actions/SoCallbackAction.h>
37#include <Inventor/actions/SoSubAction.h>
38#include <Inventor/SbVec2f.h>
39#include <Inventor/SbColor.h>
40
41class SoVectorOutput;
43class SoVectorizeItem;
44class SoVectorizeActionP;
45class SbBSPTree;
46
47// *************************************************************************
48
49class COIN_DLL_API SoVectorizeAction : public SoCallbackAction {
51
52 SO_ACTION_HEADER(SoVectorizeAction);
53
54public:
56 virtual ~SoVectorizeAction();
57
58 SoVectorOutput * getOutput(void) const;
59
60 static void initClass(void);
61
62 enum DimensionUnit { INCH, MM, METER };
63 enum Orientation { PORTRAIT, LANDSCAPE };
64
65 enum PageSize {
66 A0 = 0,
76 A10
77 };
78
79 virtual void apply(SoNode * node);
80 virtual void apply(SoPath * path);
81 virtual void apply(const SoPathList & pathlist, SbBool obeysrules = FALSE);
82
83 void beginStandardPage(const PageSize & pagesize, const float border = 10.0f);
84
85 virtual void beginPage(const SbVec2f & startpagepos,
86 const SbVec2f & pagesize,
87 DimensionUnit u = MM);
88 virtual void endPage(void);
89
90 virtual void calibrate(const SbViewportRegion & vp);
91
92 virtual void beginViewport(const SbVec2f & startpos = SbVec2f(-1.0f, 1.0f),
93 const SbVec2f & size = SbVec2f(-1.0f, -1.0f),
94 DimensionUnit u = MM);
95 virtual void endViewport(void);
96
97 virtual void setOrientation(Orientation o);
98 virtual Orientation getOrientation(void) const;
99
100 virtual void setBackgroundColor(SbBool bg, const SbColor & col = SbColor(0.0f, 0.0f, 0.0f));
101 virtual SbBool getBackgroundColor(SbColor & col) const;
102
103 virtual void setNominalWidth(float w, DimensionUnit u = MM);
104 virtual float getNominalWidth(DimensionUnit u = MM) const;
105
106 virtual void setPixelImageSize(float w, DimensionUnit u = MM);
107 virtual float getPixelImageSize(DimensionUnit u = MM) const;
108
111 SQUARE
112 };
113
114 virtual void setPointStyle(const PointStyle & style);
115 virtual PointStyle getPointStyle(void) const;
116
117 const SbVec2f & getPageStartpos(void) const;
118 const SbVec2f & getPageSize(void) const;
119
120public:
121 // for TGS OIV compatibility. Might be implemented in the future
122 enum ColorTranslationMethod { REVERSE_ONLY_BLACK_AND_WHITE, AS_IS, REVERSE };
123
124 enum JoinLineStyle { NO_JOIN, MITERED_JOIN, MITERED_BEVELED_JOIN,
125 BEVELED_JOIN, TRIANGULAR_JOIN, ROUNDED_JOIN } ;
126 enum EndLineStyle { BUTT_END, SQUARE_END, TRIANGULAR_END, ROUND_END };
127 enum HLHSRMode { NO_HLHSR, HLHSR_SIMPLE_PAINTER, HLHSR_PAINTER,
128 HLHSR_PAINTER_SURFACE_REMOVAL, HIDDEN_LINES_REMOVAL };
129
130 virtual void setDrawingDimensions(const SbVec2f & d, DimensionUnit u = MM);
131 virtual void setDrawingDimensions(float w, float h, DimensionUnit u = MM) { this->setDrawingDimensions(SbVec2f(w, h), u); }
132 virtual SbVec2f getDrawingDimensions(DimensionUnit u = MM) const;
133
134 virtual void setStartPosition(const SbVec2f & p, DimensionUnit u = MM);
135 virtual void setStartPosition(float x, float y, DimensionUnit u = MM) { this->setStartPosition(SbVec2f(x, y), u); }
136 virtual SbVec2f getStartPosition(DimensionUnit u = MM) const;
137
138 virtual void setColorTranslationMethod(ColorTranslationMethod method);
139 virtual ColorTranslationMethod getColorTranslationMethod(void) const;
140
141 virtual void setLineEndStyle(EndLineStyle style);
142 virtual EndLineStyle getLineEndStyle(void) const;
143
144 virtual void setLineJoinsStyle(JoinLineStyle style);
145 virtual JoinLineStyle getLineJoinsStyle(void) const;
146
147 virtual void setHLHSRMode(HLHSRMode mode);
148 HLHSRMode getHLHSRMode(void) const;
149
150 virtual void setBorder(float width);
151 virtual void setBorder (float width, SbColor color);
152
153 virtual void setMiterLimit(float limit);
154 virtual float getMiterLimit(void) const;
155
156 virtual void setPenDescription(int num_pens,
157 const SbColor* colors = 0,
158 const float * widths = 0,
159 DimensionUnit u = MM);
160 virtual void getPenDescription(SbColor * colors,
161 float * widths,
162 DimensionUnit u = MM) const;
163 virtual int getPenNum(void) const;
164
165 virtual void setColorPriority(SbBool priority);
166 virtual SbBool getColorPriority(void) const;
167
168 virtual void enableLighting(SbBool flag);
169 SbBool isLightingEnabled(void) const;
170
171protected:
172 void setOutput(SoVectorOutput * output);
173
174 virtual float pixelsToUnits(const int pixels);
175 virtual void printHeader(void) const = 0;
176 virtual void printFooter(void) const;
177 virtual void printBackground(void) const;
178 virtual void printItem(const SoVectorizeItem * item) const = 0;
179 virtual void printViewport(void) const;
180
181 SbVec2f getRotatedViewportStartpos(void) const;
182 SbVec2f getRotatedViewportSize(void) const;
183
184 const SbBSPTree & getBSPTree(void) const;
185
186private:
187 SoVectorizeActionP * pimpl;
188 friend class SoVectorizeActionP;
189};
190
191// *************************************************************************
192
193#ifndef COIN_INTERNAL
194// For SGI / TGS Open Inventor compile-time compatibility.
195#include <Inventor/nodes/SoImage.h>
196#endif // COIN_INTERNAL
197
198// *************************************************************************
199
200#endif // !COIN_SOVECTORIZEACTION_H
The SbBSPTree class provides a binary space partitioning container.
Definition SbBSPTree.h:54
The SbColor class contains the red, green and blue components which make up a color value.
Definition SbColor.h:39
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition SbVec2f.h:49
The SbViewportRegion class is a viewport within a full window.
Definition SbViewportRegion.h:40
virtual void apply(SoNode *root)
Definition SoAction.cpp:463
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
static void initClass(void)
Definition SoCallbackAction.cpp:394
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
The SoPathList class is a container for pointers to SoPath objects.
Definition SoPathList.h:40
The SoPath class is a container class for traversal path descriptions.
Definition SoPath.h:52
The SoVectorOutput class is used for setting vector output file.
Definition SoVectorOutput.h:43
The SoVectorizeAction class is the base class for vectorizing Coin scene graphs.
Definition SoVectorizeAction.h:49
PointStyle
Definition SoVectorizeAction.h:109
@ CIRCLE
Definition SoVectorizeAction.h:110
PageSize
Definition SoVectorizeAction.h:65
@ A8
Definition SoVectorizeAction.h:74
@ A4
Definition SoVectorizeAction.h:70
@ A9
Definition SoVectorizeAction.h:75
@ A7
Definition SoVectorizeAction.h:73
@ A5
Definition SoVectorizeAction.h:71
@ A2
Definition SoVectorizeAction.h:68
@ A6
Definition SoVectorizeAction.h:72
@ A1
Definition SoVectorizeAction.h:67
@ A3
Definition SoVectorizeAction.h:69
virtual void printHeader(void) const =0
DimensionUnit
Definition SoVectorizeAction.h:62
Orientation
Definition SoVectorizeAction.h:63