Coin  4.0.3
Coin3D core library
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SoBoxHighlightRenderAction Member List

This is the complete list of members for SoBoxHighlightRenderAction, including all inherited members.

ABORT enum valueSoGLRenderAction
AbortCode enum nameSoGLRenderAction
abortNow(void)SoGLRenderAction
ADD enum valueSoGLRenderAction
addDelayedPath(SoPath *path)SoGLRenderAction
addMethod(const SoType type, SoActionMethod method)SoBoxHighlightRenderActionstatic
addPreRenderCallback(SoGLPreRenderCB *func, void *userdata)SoGLRenderAction
AppliedCode enum nameSoAction
apply(SoNode *node)SoBoxHighlightRenderActionvirtual
apply(SoPath *path)SoBoxHighlightRenderActionvirtual
apply(const SoPathList &pathlist, SbBool obeysrules=FALSE)SoBoxHighlightRenderActionvirtual
SoGLRenderAction::apply(SoAction *beingApplied)SoAction
BBOX_CENTER enum valueSoGLRenderAction
BBOX_CLOSEST_CORNER enum valueSoGLRenderAction
BBOX_FARTHEST_CORNER enum valueSoGLRenderAction
beginTraversal(SoNode *node)SoGLRenderActionprotectedvirtual
BELOW_PATH enum value (defined in SoAction)SoAction
BLEND enum valueSoGLRenderAction
CONTINUE enum valueSoGLRenderAction
CUSTOM_CALLBACK enum valueSoGLRenderAction
DELAY enum valueSoGLRenderAction
DELAYED_ADD enum valueSoGLRenderAction
DELAYED_BLEND enum valueSoGLRenderAction
enableElement(const SoType type, const int stackindex)SoBoxHighlightRenderActionstatic
endTraversal(SoNode *node)SoGLRenderActionprotectedvirtual
getAbortCallback(SoGLRenderAbortCB *&func_out, void *&userdata_out) constSoGLRenderAction
getCacheContext(void) constSoGLRenderAction
getClassActionMethods(void)SoBoxHighlightRenderActionprotectedstatic
getClassEnabledElements(void)SoBoxHighlightRenderActionprotectedstatic
getClassTypeId(void)SoBoxHighlightRenderActionstatic
getColor(void)SoBoxHighlightRenderAction
getCurPass(void) constSoGLRenderAction
getCurPath(void)SoAction
getCurPathCode(void) constSoActioninline
getCurPathTail(void)SoActionvirtual
getDelayedObjDepthWrite(void) constSoGLRenderAction
getEnabledElements(void) constSoBoxHighlightRenderActionprotectedvirtual
getLinePattern(void) constSoBoxHighlightRenderAction
getLineWidth(void) constSoBoxHighlightRenderAction
getNodeAppliedTo(void) constSoAction
getNumPasses(void) constSoGLRenderAction
getOriginalPathListAppliedTo(void) constSoAction
getPathAppliedTo(void) constSoAction
getPathCode(int &numindices, const int *&indices)SoAction
getPathListAppliedTo(void) constSoAction
getRenderingIsRemote(void) constSoGLRenderAction
getSortedLayersNumPasses(void) constSoGLRenderAction
getState(void) constSoAction
getTransparencyType(void) constSoGLRenderAction
getTransparentDelayedObjectRenderType(void) constSoGLRenderAction
getTypeId(void) constSoBoxHighlightRenderActionvirtual
getUpdateArea(SbVec2f &origin, SbVec2f &size) constSoGLRenderAction
getViewportRegion(void) constSoGLRenderAction
getWhatAppliedTo(void) constSoAction
handleTransparency(SbBool istransparent=FALSE)SoGLRenderAction
hasTerminated(void) constSoAction
hlVisibleSoBoxHighlightRenderActionprotected
IN_PATH enum value (defined in SoAction)SoAction
initClass(void)SoBoxHighlightRenderActionstatic
initClasses(void)SoActionstatic
invalidateState(void)SoGLRenderActionvirtual
isLastPathListAppliedTo(void) constSoAction
isOfType(SoType type) constSoActionvirtual
isPassUpdate(void) constSoGLRenderAction
isRenderingDelayedPaths(void) constSoGLRenderAction
isRenderingTranspBackfaces(void) constSoGLRenderAction
isRenderingTranspPaths(void) constSoGLRenderAction
isSmoothing(void) constSoGLRenderAction
isVisible(void) constSoBoxHighlightRenderAction
NO_PATH enum value (defined in SoAction)SoAction
NODE enum value (defined in SoAction)SoAction
NONE enum valueSoGLRenderAction
NONSOLID_SEPARATE_BACKFACE_PASS enum valueSoGLRenderAction
nullAction(SoAction *action, SoNode *node)SoActionstatic
OFF_PATH enum value (defined in SoAction)SoAction
ONE_PASS enum valueSoGLRenderAction
PATH enum value (defined in SoAction)SoAction
PATH_LIST enum value (defined in SoAction)SoAction
PathCode enum nameSoAction
popCurPath(const PathCode prevpathcode)SoAction
popCurPath(void)SoAction
popPushCurPath(const int childindex, SoNode *node=NULL)SoAction
PRUNE enum valueSoGLRenderAction
pushCurPath(const int childindex, SoNode *node=NULL)SoAction
pushCurPath(void)SoAction
removePreRenderCallback(SoGLPreRenderCB *func, void *userdata)SoGLRenderAction
SCREEN_DOOR enum valueSoGLRenderAction
setAbortCallback(SoGLRenderAbortCB *const func, void *const userdata)SoGLRenderAction
setCacheContext(const uint32_t context)SoGLRenderAction
setColor(const SbColor &color)SoBoxHighlightRenderAction
setCurPass(const int passnum, const int numpasses)SoGLRenderAction
setDelayedObjDepthWrite(SbBool write)SoGLRenderAction
setLinePattern(unsigned short pattern)SoBoxHighlightRenderAction
setLineWidth(const float width)SoBoxHighlightRenderAction
setNumPasses(const int num)SoGLRenderAction
setPassCallback(SoGLRenderPassCB *const func, void *const userdata)SoGLRenderAction
setPassUpdate(const SbBool flag)SoGLRenderAction
setRenderingIsRemote(SbBool isremote)SoGLRenderAction
setSmoothing(const SbBool smooth)SoGLRenderAction
setSortedLayersNumPasses(int num)SoGLRenderAction
setSortedObjectOrderStrategy(const SortedObjectOrderStrategy strategy, SoGLSortedObjectOrderCB *cb=NULL, void *closure=NULL)SoGLRenderAction
setTerminated(const SbBool flag)SoActionprotected
setTransparencyType(const TransparencyType type)SoGLRenderAction
setTransparentDelayedObjectRenderType(TransparentDelayedObjectRenderType type)SoGLRenderAction
setUpdateArea(const SbVec2f &origin, const SbVec2f &size)SoGLRenderAction
setViewportRegion(const SbViewportRegion &newregion)SoGLRenderAction
setVisible(const SbBool visible)SoBoxHighlightRenderAction
shouldCompactPathList(void) constSoActionprotectedvirtual
SoAction(void)SoActionprotected
SoBoxHighlightRenderAction(void)SoBoxHighlightRenderAction
SoBoxHighlightRenderAction(const SbViewportRegion &viewportregion)SoBoxHighlightRenderAction
SoGLRenderAbortCB typedefSoGLRenderAction
SoGLRenderAction(const SbViewportRegion &viewportregion)SoGLRenderAction
SORTED_LAYERS_BLEND enum valueSoGLRenderAction
SORTED_OBJECT_ADD enum valueSoGLRenderAction
SORTED_OBJECT_BLEND enum valueSoGLRenderAction
SORTED_OBJECT_SORTED_TRIANGLE_ADD enum valueSoGLRenderAction
SORTED_OBJECT_SORTED_TRIANGLE_BLEND enum valueSoGLRenderAction
SortedObjectOrderStrategy enum nameSoGLRenderAction
stateSoActionprotected
switchToNodeTraversal(SoNode *node)SoAction
switchToPathTraversal(SoPath *path)SoAction
TransparencyType enum nameSoGLRenderAction
TransparentDelayedObjectRenderType enum nameSoGLRenderAction
traversalMethodsSoActionprotected
traverse(SoNode *const node)SoAction
usePathCode(int &numindices, const int *&indices)SoAction
~SoAction(void)SoActionvirtual
~SoBoxHighlightRenderAction(void)SoBoxHighlightRenderActionvirtual
~SoGLRenderAction(void)SoGLRenderActionvirtual