Coin  4.0.3
Coin3D core library
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SoBoxHighlightRenderAction Class Reference

The SoBoxHighlightRenderAction class renders the scene with highlighted boxes around selections. More...

#include <Inventor/actions/SoBoxHighlightRenderAction.h>

Inheritance diagram for SoBoxHighlightRenderAction:
SoGLRenderAction SoAction

Public Member Functions

 SoBoxHighlightRenderAction (const SbViewportRegion &viewportregion)
 
 SoBoxHighlightRenderAction (void)
 
virtual ~SoBoxHighlightRenderAction (void)
 
virtual void apply (const SoPathList &pathlist, SbBool obeysrules=FALSE)
 
virtual void apply (SoNode *node)
 
virtual void apply (SoPath *path)
 
const SbColorgetColor (void)
 
unsigned short getLinePattern (void) const
 
float getLineWidth (void) const
 
virtual SoType getTypeId (void) const
 
SbBool isVisible (void) const
 
void setColor (const SbColor &color)
 
void setLinePattern (unsigned short pattern)
 
void setLineWidth (const float width)
 
void setVisible (const SbBool visible)
 
- Public Member Functions inherited from SoGLRenderAction
 SoGLRenderAction (const SbViewportRegion &viewportregion)
 
virtual ~SoGLRenderAction (void)
 
SbBool abortNow (void)
 
void addDelayedPath (SoPath *path)
 
void addPreRenderCallback (SoGLPreRenderCB *func, void *userdata)
 
void getAbortCallback (SoGLRenderAbortCB *&func_out, void *&userdata_out) const
 
uint32_t getCacheContext (void) const
 
int getCurPass (void) const
 
SbBool getDelayedObjDepthWrite (void) const
 
int getNumPasses (void) const
 
SbBool getRenderingIsRemote (void) const
 
int getSortedLayersNumPasses (void) const
 
TransparencyType getTransparencyType (void) const
 
TransparentDelayedObjectRenderType getTransparentDelayedObjectRenderType (void) const
 
void getUpdateArea (SbVec2f &origin, SbVec2f &size) const
 
const SbViewportRegiongetViewportRegion (void) const
 
SbBool handleTransparency (SbBool istransparent=FALSE)
 
virtual void invalidateState (void)
 
SbBool isPassUpdate (void) const
 
SbBool isRenderingDelayedPaths (void) const
 
SbBool isRenderingTranspBackfaces (void) const
 
SbBool isRenderingTranspPaths (void) const
 
SbBool isSmoothing (void) const
 
void removePreRenderCallback (SoGLPreRenderCB *func, void *userdata)
 
void setAbortCallback (SoGLRenderAbortCB *const func, void *const userdata)
 
void setCacheContext (const uint32_t context)
 
void setCurPass (const int passnum, const int numpasses)
 
void setDelayedObjDepthWrite (SbBool write)
 
void setNumPasses (const int num)
 
void setPassCallback (SoGLRenderPassCB *const func, void *const userdata)
 
void setPassUpdate (const SbBool flag)
 
void setRenderingIsRemote (SbBool isremote)
 
void setSmoothing (const SbBool smooth)
 
void setSortedLayersNumPasses (int num)
 
void setSortedObjectOrderStrategy (const SortedObjectOrderStrategy strategy, SoGLSortedObjectOrderCB *cb=NULL, void *closure=NULL)
 
void setTransparencyType (const TransparencyType type)
 
void setTransparentDelayedObjectRenderType (TransparentDelayedObjectRenderType type)
 
void setUpdateArea (const SbVec2f &origin, const SbVec2f &size)
 
void setViewportRegion (const SbViewportRegion &newregion)
 
- Public Member Functions inherited from SoAction
virtual ~SoAction (void)
 
void apply (SoAction *beingApplied)
 
const SoPathgetCurPath (void)
 
PathCode getCurPathCode (void) const
 
virtual SoNodegetCurPathTail (void)
 
SoNodegetNodeAppliedTo (void) const
 
const SoPathListgetOriginalPathListAppliedTo (void) const
 
SoPathgetPathAppliedTo (void) const
 
PathCode getPathCode (int &numindices, const int *&indices)
 
const SoPathListgetPathListAppliedTo (void) const
 
SoStategetState (void) const
 
AppliedCode getWhatAppliedTo (void) const
 
SbBool hasTerminated (void) const
 
SbBool isLastPathListAppliedTo (void) const
 
virtual SbBool isOfType (SoType type) const
 
void popCurPath (const PathCode prevpathcode)
 
void popCurPath (void)
 
void popPushCurPath (const int childindex, SoNode *node=NULL)
 
void pushCurPath (const int childindex, SoNode *node=NULL)
 
void pushCurPath (void)
 
void switchToNodeTraversal (SoNode *node)
 
void switchToPathTraversal (SoPath *path)
 
void traverse (SoNode *const node)
 
void usePathCode (int &numindices, const int *&indices)
 

Static Public Member Functions

static void addMethod (const SoType type, SoActionMethod method)
 
static void enableElement (const SoType type, const int stackindex)
 
static SoType getClassTypeId (void)
 
static void initClass (void)
 
- Static Public Member Functions inherited from SoGLRenderAction
static void addMethod (const SoType type, SoActionMethod method)
 
static void enableElement (const SoType type, const int stackindex)
 
static SoType getClassTypeId (void)
 
static void initClass (void)
 
- Static Public Member Functions inherited from SoAction
static SoType getClassTypeId (void)
 
static void initClass (void)
 
static void initClasses (void)
 
static void nullAction (SoAction *action, SoNode *node)
 

Protected Member Functions

virtual const SoEnabledElementsListgetEnabledElements (void) const
 
- Protected Member Functions inherited from SoGLRenderAction
virtual void beginTraversal (SoNode *node)
 
virtual void endTraversal (SoNode *node)
 
- Protected Member Functions inherited from SoAction
 SoAction (void)
 
void setTerminated (const SbBool flag)
 
virtual SbBool shouldCompactPathList (void) const
 

Static Protected Member Functions

static SoActionMethodListgetClassActionMethods (void)
 
static SoEnabledElementsListgetClassEnabledElements (void)
 
- Static Protected Member Functions inherited from SoGLRenderAction
static SoActionMethodListgetClassActionMethods (void)
 
static SoEnabledElementsListgetClassEnabledElements (void)
 
- Static Protected Member Functions inherited from SoAction
static SoActionMethodListgetClassActionMethods (void)
 
static SoEnabledElementsListgetClassEnabledElements (void)
 

Protected Attributes

SbBool hlVisible
 
- Protected Attributes inherited from SoAction
SoStatestate
 
SoActionMethodListtraversalMethods
 

Additional Inherited Members

- Public Types inherited from SoGLRenderAction
enum  AbortCode { CONTINUE , ABORT , PRUNE , DELAY }
 
typedef AbortCode SoGLRenderAbortCB(void *userdata)
 
enum  SortedObjectOrderStrategy { BBOX_CENTER , BBOX_CLOSEST_CORNER , BBOX_FARTHEST_CORNER , CUSTOM_CALLBACK }
 
enum  TransparencyType {
  SCREEN_DOOR , ADD , DELAYED_ADD , SORTED_OBJECT_ADD ,
  BLEND , DELAYED_BLEND , SORTED_OBJECT_BLEND , SORTED_OBJECT_SORTED_TRIANGLE_ADD ,
  SORTED_OBJECT_SORTED_TRIANGLE_BLEND , NONE , SORTED_LAYERS_BLEND
}
 
enum  TransparentDelayedObjectRenderType { ONE_PASS , NONSOLID_SEPARATE_BACKFACE_PASS }
 
- Public Types inherited from SoAction
enum  AppliedCode { NODE = 0 , PATH = 1 , PATH_LIST = 2 }
 
enum  PathCode { NO_PATH = 0 , IN_PATH = 1 , BELOW_PATH = 2 , OFF_PATH = 3 }
 

Detailed Description

The SoBoxHighlightRenderAction class renders the scene with highlighted boxes around selections.

This action performs the same tasks as its parent class, SoGLRenderAction, with the added ability to render highlighted bounding boxes around geometry in selected nodes. This is a simple but convenient way of giving feedback to the user upon interaction with the scene graph.

To have the highlighting actually happen (and to be able to automatically "select" nodes by picking with the mouse cursor), you need to use SoSelection nodes in place of group nodes.

See also
SoLineHighlightRenderAction, SoSelection

Constructor & Destructor Documentation

◆ SoBoxHighlightRenderAction() [1/2]

SoBoxHighlightRenderAction::SoBoxHighlightRenderAction ( void )

Default constructor. Note: passes a default SbViewportRegion to the parent constructor.

◆ SoBoxHighlightRenderAction() [2/2]

SoBoxHighlightRenderAction::SoBoxHighlightRenderAction ( const SbViewportRegion & viewportregion)

Constructor, taking an explicit viewportregion to render.

◆ ~SoBoxHighlightRenderAction()

SoBoxHighlightRenderAction::~SoBoxHighlightRenderAction ( void )
virtual

Destructor.

Member Function Documentation

◆ addMethod()

void SoBoxHighlightRenderAction::addMethod ( const SoType type,
SoActionMethod method )
static

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

◆ apply() [1/3]

void SoBoxHighlightRenderAction::apply ( const SoPathList & pathlist,
SbBool obeysrules = FALSE )
virtual

Applies action to the graphs defined by pathlist. If obeysrules is set to TRUE, pathlist must obey the following four conditions (which is the case for path lists returned from search actions for non-group nodes and path lists returned from picking actions):

All paths must start at the same head node. All paths must be sorted in traversal order. The paths must be unique. No path can continue through the end point of another path.

See also
SoAction::apply(SoPath * path)

Reimplemented from SoAction.

◆ apply() [2/3]

void SoBoxHighlightRenderAction::apply ( SoNode * root)
virtual

Applies the action to the scene graph rooted at root.

Note that you should not apply an action to a node with a zero reference count. The behavior in that case is undefined.

Reimplemented from SoAction.

◆ apply() [3/3]

void SoBoxHighlightRenderAction::apply ( SoPath * path)
virtual

Applies the action to the parts of the graph defined by path.

Note that an SoPath will also contain all nodes that may influence e.g. geometry nodes in the path. So for instance applying an SoGLRenderAction on an SoPath will render that path as expected in the view, where geometry will get its materials, textures, and other appearance settings correctly.

If the path ends in an SoGroup node, the action will also traverse the tail node's children.

Reimplemented from SoAction.

◆ enableElement()

void SoBoxHighlightRenderAction::enableElement ( const SoType type,
const int stackindex )
static

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

◆ getClassActionMethods()

SoActionMethodList * SoBoxHighlightRenderAction::getClassActionMethods ( void )
staticprotected

Returns list of action methods for this class. The enabledElements and methods variables are protected in the original OIV API. This is not such a good idea, since exposed static class member variables is a major grievance with regard to Win32 DLLs. This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.

◆ getClassEnabledElements()

SoEnabledElementsList * SoBoxHighlightRenderAction::getClassEnabledElements ( void )
staticprotected

Returns list of enabled elements for this class. The enabledElements and methods variables are protected in the original OIV API. This is not such a good idea, since exposed static class member variables is a major grievance with regard to Win32 DLLs. This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.

◆ getClassTypeId()

SoType SoBoxHighlightRenderAction::getClassTypeId ( void )
static

This static method returns the SoType object associated with objects of this class.

◆ getColor()

const SbColor & SoBoxHighlightRenderAction::getColor ( void )

Returns the rendering color of the highlighted boxes.

◆ getEnabledElements()

const SoEnabledElementsList & SoBoxHighlightRenderAction::getEnabledElements ( void ) const
protectedvirtual

Returns list of enabled elements.

Reimplemented from SoGLRenderAction.

◆ getLinePattern()

unsigned short SoBoxHighlightRenderAction::getLinePattern ( void ) const

Returns the line pattern used when drawing boxes.

◆ getLineWidth()

float SoBoxHighlightRenderAction::getLineWidth ( void ) const

Returns the line width used when drawing highlight boxes.

◆ getTypeId()

SoType SoBoxHighlightRenderAction::getTypeId ( void ) const
virtual

Returns the type identification of an object derived from a class inheriting SoAction. This is used for runtime type checking and "downward" casting.

Reimplemented from SoGLRenderAction.

◆ initClass()

void SoBoxHighlightRenderAction::initClass ( void )
static

Initializes the runtime type system for this class, and sets up the enabled elements and action method list.

◆ isVisible()

SbBool SoBoxHighlightRenderAction::isVisible ( void ) const

Returns TRUE if highlighted boxes are visible otherwise FALSE.

◆ setColor()

void SoBoxHighlightRenderAction::setColor ( const SbColor & color)

Sets the color for the highlighted boxes. Defaults to completely red.

◆ setLinePattern()

void SoBoxHighlightRenderAction::setLinePattern ( unsigned short pattern)

Sets the line pattern used for the highlighted boxes. Defaults to 0xffff (i.e. drawn with no stipples).

◆ setLineWidth()

void SoBoxHighlightRenderAction::setLineWidth ( const float width)

Sets the line width used when drawing boxes, in screen pixels (as for all OpenGL rendering). Defaults to 3.

◆ setVisible()

void SoBoxHighlightRenderAction::setVisible ( const SbBool visible)

Sets if highlighted boxes should be visible when rendering. Defaults to TRUE.

Member Data Documentation

◆ hlVisible

SoBoxHighlightRenderAction::hlVisible
protected

Boolean which decides whether or not the highlights for selected nodes should be visible.


The documentation for this class was generated from the following files: