Coin  4.0.3
Coin3D core library
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SoGLCacheList Class Reference

The SoGLCacheList class is used to store and manage OpenGL caches. More...

#include <Inventor/caches/SoGLCacheList.h>

Public Member Functions

 SoGLCacheList (int numcaches=2)
 
 ~SoGLCacheList ()
 
SbBool call (SoGLRenderAction *action)
 
void close (SoGLRenderAction *action)
 
void invalidateAll (void)
 
void open (SoGLRenderAction *action, SbBool autocache=TRUE)
 

Detailed Description

The SoGLCacheList class is used to store and manage OpenGL caches.

Constructor & Destructor Documentation

◆ SoGLCacheList()

SoGLCacheList::SoGLCacheList ( int numcaches = 2)

Constructor.

◆ ~SoGLCacheList()

SoGLCacheList::~SoGLCacheList ( )

Destructor. Frees remaining caches.

Member Function Documentation

◆ call()

SbBool SoGLCacheList::call ( SoGLRenderAction * action)

Test for valid cache and execute. Returns TRUE if a valid cache could be found, FALSE otherwise. Note that when a valid cache is found, it is executed before returning from this method.

◆ close()

void SoGLCacheList::close ( SoGLRenderAction * action)

Finish recording the currently open cache.

See also
open()

◆ invalidateAll()

void SoGLCacheList::invalidateAll ( void )

Invalidate all caches in this instance. Should be called from the notify() method of nodes doing caching.

◆ open()

void SoGLCacheList::open ( SoGLRenderAction * action,
SbBool autocache = TRUE )

Start recording a new cache. Remember to call close() when you've finished recording the cache.

See also
close()

The documentation for this class was generated from the following files: