simage  1.8.3
Coin3D texture image library
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simage_jasper.h File Reference
#include <config.h>

Go to the source code of this file.

Functions

void simage_jasper_close (void *opendata)
 
int simage_jasper_error (char *buffer, int bufferlen)
 
int simage_jasper_identify (const char *filename, const unsigned char *header, int headerlen)
 
unsigned char * simage_jasper_load (const char *filename, int *width, int *height, int *numComponents)
 
void * simage_jasper_open (const char *filename, int *width, int *height, int *numcomponents)
 
int simage_jasper_read_line (void *opendata, int y, unsigned char *buf)
 
int simage_jasper_save (const char *filename, const unsigned char *bytes, int width, int height, int numcomponents)
 

Function Documentation

◆ simage_jasper_close()

void simage_jasper_close ( void * opendata)

◆ simage_jasper_error()

int simage_jasper_error ( char * buffer,
int bufferlen )

◆ simage_jasper_identify()

int simage_jasper_identify ( const char * filename,
const unsigned char * header,
int headerlen )

◆ simage_jasper_load()

unsigned char * simage_jasper_load ( const char * filename,
int * width,
int * height,
int * numComponents )

◆ simage_jasper_open()

void * simage_jasper_open ( const char * filename,
int * width,
int * height,
int * numcomponents )

◆ simage_jasper_read_line()

int simage_jasper_read_line ( void * opendata,
int y,
unsigned char * buf )

◆ simage_jasper_save()

int simage_jasper_save ( const char * filename,
const unsigned char * bytes,
int width,
int height,
int numcomponents )