SoWin
1.6.2
Coin3D GUI toolkit binding
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The SoWinPlaneViewer class is for examining 3D models by moving the camera in orthogonal planes. More...
#include <Inventor/Win/viewers/SoWinPlaneViewer.h>
Public Member Functions | |
SoWinPlaneViewer (HWND parent=NULL, const char *const name=NULL, SbBool embed=TRUE, SoWinFullViewer::BuildFlag flag=BUILD_ALL, SoWinViewer::Type type=BROWSER) | |
~SoWinPlaneViewer () | |
virtual void | setCamera (SoCamera *camera) |
virtual void | setCursorEnabled (SbBool enable) |
virtual void | setViewing (SbBool enable) |
Public Member Functions inherited from SoWinFullViewer | |
void | addAppPushButton (HWND newButton) |
int | findAppPushButton (HWND oldButton) const |
HWND | getAppPushButtonParent (void) const |
HWND | getRenderAreaWidget (void) const |
void | insertAppPushButton (HWND newButton, int index) |
SbBool | isDecoration (void) const |
SbBool | isPopupMenuEnabled (void) const |
int | lengthAppPushButton (void) const |
void | removeAppPushButton (HWND oldButton) |
virtual void | setComponentCursor (const SoWinCursor &cursor) |
void | setDecoration (const SbBool on) |
void | setPopupMenuEnabled (const SbBool on) |
Public Member Functions inherited from SoWinViewer | |
void | addFinishCallback (SoWinViewerCB *func, void *data=NULL) |
void | addStartCallback (SoWinViewerCB *func, void *data=NULL) |
void | getAnaglyphStereoColorMasks (SbBool left[3], SbBool right[3]) |
SoWinViewer::BufferType | getBufferingType (void) const |
SoCamera * | getCamera (void) const |
SoType | getCameraType (void) const |
SoWinViewer::DrawStyle | getDrawStyle (const SoWinViewer::DrawType type) const |
SoDirectionalLight * | getHeadlight (void) const |
virtual SoNode * | getSceneGraph (void) |
float | getSeekTime (void) const |
float | getStereoOffset (void) const |
SoWinViewer::StereoType | getStereoType (void) const |
const SbColor & | getWireframeOverlayColor (void) const |
SbBool | isAutoClipping (void) const |
SbBool | isCursorEnabled (void) const |
SbBool | isDetailSeek (void) const |
SbBool | isHeadlight (void) const |
SbBool | isStereoViewing (void) const |
SbBool | isViewing (void) const |
void | removeFinishCallback (SoWinViewerCB *func, void *data=NULL) |
void | removeStartCallback (SoWinViewerCB *func, void *data=NULL) |
virtual void | resetToHomePosition (void) |
virtual void | saveHomePosition (void) |
void | setAnaglyphStereoColorMasks (const SbBool left[3], const SbBool right[3]) |
void | setAutoClipping (SbBool enable) |
void | setAutoClippingStrategy (const AutoClippingStrategy strategy, const float value=0.6f, SoWinAutoClippingCB *cb=NULL, void *cbuserdata=NULL) |
virtual void | setBufferingType (SoWinViewer::BufferType type) |
virtual void | setCameraType (SoType type) |
void | setDetailSeek (const SbBool enable) |
virtual void | setDoubleBuffer (const SbBool enable) |
virtual void | setDrawStyle (SoWinViewer::DrawType type, SoWinViewer::DrawStyle style) |
virtual void | setHeadlight (SbBool enable) |
virtual void | setSceneGraph (SoNode *root) |
void | setSeekTime (const float seconds) |
virtual void | setStereoOffset (const float dist) |
SbBool | setStereoType (SoWinViewer::StereoType s) |
virtual void | setStereoViewing (SbBool enable) |
void | setWireframeOverlayColor (const SbColor &color) |
virtual void | toggleCameraType (void) |
virtual void | viewAll (void) |
Public Member Functions inherited from SoWinRenderArea | |
SoWinRenderArea (HWND parent=NULL, const char *name=NULL, SbBool embed=TRUE, SbBool mouseInput=TRUE, SbBool keyboardInput=TRUE) | |
~SoWinRenderArea () | |
void | getAntialiasing (SbBool &smoothing, int &numPasses) const |
const SbColor & | getBackgroundColor (void) const |
int | getBackgroundIndex (void) const |
SoGLRenderAction * | getGLRenderAction (void) const |
int | getOverlayBackgroundIndex (void) const |
SoGLRenderAction * | getOverlayGLRenderAction (void) const |
SoNode * | getOverlaySceneGraph (void) |
SoSceneManager * | getOverlaySceneManager (void) const |
uint32_t | getRedrawPriority (void) const |
SoSceneManager * | getSceneManager (void) const |
SoGLRenderAction::TransparencyType | getTransparencyType (void) const |
const SbViewportRegion & | getViewportRegion (void) const |
SbBool | isAutoRedraw (void) const |
SbBool | isClearBeforeOverlayRender (void) const |
SbBool | isClearBeforeRender (void) const |
SbBool | isClearZBufferBeforeRender (void) const |
void | redrawOnSelectionChange (SoSelection *selection) |
void | redrawOverlayOnSelectionChange (SoSelection *selection) |
void | registerDevice (SoWinDevice *device) |
void | render (void) |
void | renderOverlay (void) |
void | scheduleOverlayRedraw (void) |
void | scheduleRedraw (void) |
SbBool | sendSoEvent (const SoEvent *event) |
void | setAntialiasing (SbBool smoothing, int numPasses) |
void | setAutoRedraw (SbBool enable) |
void | setBackgroundColor (const SbColor &color) |
void | setBackgroundIndex (int idx) |
void | setClearBeforeOverlayRender (SbBool enable) |
void | setClearBeforeRender (SbBool enable, SbBool zbEnable=TRUE) |
void | setColorMap (int start, int num, const SbColor *colors) |
void | setEventCallback (SoWinRenderAreaEventCB *func, void *user=NULL) |
void | setGLRenderAction (SoGLRenderAction *action) |
void | setOverlayBackgroundIndex (int idx) |
void | setOverlayColorMap (int start, int num, const SbColor *colors) |
void | setOverlayGLRenderAction (SoGLRenderAction *action) |
void | setOverlaySceneGraph (SoNode *scene) |
void | setOverlaySceneManager (SoSceneManager *manager) |
void | setRedrawPriority (uint32_t priority) |
void | setSceneManager (SoSceneManager *manager) |
void | setTransparencyType (SoGLRenderAction::TransparencyType type) |
void | setViewportRegion (const SbViewportRegion &newRegion) |
void | unregisterDevice (SoWinDevice *device) |
Public Member Functions inherited from SoWinGLWidget | |
SbBool | getAccumulationBuffer (void) const |
SbBool | getAlphaChannel (void) const |
HWND | getGLWidget (void) const |
void | getLineWidthLimits (SbVec2f &range, float &granularity) |
HWND | getNormalWidget (void) const |
unsigned long | getOverlayTransparentPixel (void) |
HWND | getOverlayWidget (void) const |
void | getPointSizeLimits (SbVec2f &range, float &granularity) |
int | getSampleBuffers (void) const |
SbBool | getStencilBuffer (void) const |
SbBool | hasNormalGLArea (void) const |
SbBool | hasOverlayGLArea (void) const |
SbBool | isBorder (void) const |
SbBool | isDoubleBuffer (void) const |
SbBool | isDrawToFrontBufferEnable (void) const |
SbBool | isOverlayRender (void) const |
SbBool | isQuadBufferStereo (void) const |
SbBool | isStealFocus (void) const |
void | setAccumulationBuffer (const SbBool enable) |
void | setAlphaChannel (const SbBool enable) |
void | setBorder (const SbBool enable) |
void | setDrawToFrontBufferEnable (const SbBool enable) |
void | setOverlayRender (const SbBool onoff) |
void | setQuadBufferStereo (const SbBool enable) |
void | setSampleBuffers (const int numsamples) |
void | setStealFocus (SbBool enable) |
void | setStencilBuffer (const SbBool enable) |
Public Member Functions inherited from SoWinComponent | |
virtual | ~SoWinComponent () |
HWND | getBaseWidget (void) const |
const char * | getClassName (void) const |
const char * | getIconTitle (void) const |
HWND | getParentWidget (void) const |
HWND | getShellWidget (void) const |
SbVec2s | getSize (void) const |
const char * | getTitle (void) const |
HWND | getWidget (void) const |
const char * | getWidgetName (void) const |
virtual void | hide (void) |
SbBool | isFullScreen (void) const |
SbBool | isTopLevelShell (void) const |
SbBool | isVisible (void) |
SbBool | setFullScreen (const SbBool onoff) |
void | setIconTitle (const char *const title) |
void | setSize (const SbVec2s size) |
void | setTitle (const char *const title) |
void | setWindowCloseCallback (SoWinComponentCB *const func, void *const user=NULL) |
virtual void | show (void) |
Public Member Functions inherited from SoWinObject | |
virtual SoType | getTypeId (void) const =0 |
SbBool | isOfType (SoType type) const |
Protected Member Functions | |
SoWinPlaneViewer (HWND parent, const char *const name, SbBool embed, SoWinFullViewer::BuildFlag flag, SoWinViewer::Type type, SbBool build) | |
virtual void | actualRedraw (void) |
virtual void | afterRealizeHook (void) |
virtual void | bottomWheelFinish (void) |
virtual void | bottomWheelMotion (float value) |
virtual void | bottomWheelStart (void) |
HWND | buildWidget (HWND parent) |
virtual void | computeSeekFinalOrientation (void) |
virtual void | createViewerButtons (HWND parent, SbPList *buttons) |
virtual const char * | getDefaultIconTitle (void) const |
virtual const char * | getDefaultTitle (void) const |
virtual const char * | getDefaultWidgetName (void) const |
virtual void | leftWheelFinish (void) |
virtual void | leftWheelMotion (float value) |
virtual void | leftWheelStart (void) |
virtual SbBool | processSoEvent (const SoEvent *const event) |
virtual void | rightWheelFinish (void) |
virtual void | rightWheelMotion (float value) |
virtual void | rightWheelStart (void) |
virtual void | setSeekMode (SbBool enable) |
Protected Member Functions inherited from SoWinFullViewer | |
SoWinFullViewer (HWND parent, const char *name, SbBool embed, BuildFlag flag, Type type, SbBool build) | |
~SoWinFullViewer () | |
HWND | buildAppButtons (HWND parent) |
virtual HWND | buildBottomTrim (HWND parent) |
virtual void | buildDecoration (HWND parent) |
virtual HWND | buildLeftTrim (HWND parent) |
virtual void | buildPopupMenu (void) |
virtual HWND | buildRightTrim (HWND parent) |
HWND | buildViewerButtons (HWND parent) |
HWND | buildWidget (HWND parent) |
HWND | getBottomWheelLabelWidget (void) const |
float | getBottomWheelValue (void) const |
HWND | getLeftWheelLabelWidget (void) const |
float | getLeftWheelValue (void) const |
HWND | getRightWheelLabelWidget (void) const |
const char * | getRightWheelString () const |
float | getRightWheelValue (void) const |
virtual void | openPopupMenu (const SbVec2s position) |
void | setBottomWheelString (const char *const name) |
void | setBottomWheelValue (const float value) |
void | setLeftWheelString (const char *const name) |
void | setLeftWheelValue (const float value) |
virtual void | setPopupMenuString (const char *title) |
void | setRightWheelString (const char *const name) |
void | setRightWheelValue (const float value) |
virtual void | sizeChanged (const SbVec2s &size) |
Protected Member Functions inherited from SoWinViewer | |
SoWinViewer (HWND parent, const char *name, SbBool embed, Type type, SbBool build) | |
~SoWinViewer () | |
void | addSuperimposition (SoNode *scene) |
virtual void | changeCameraValues (SoCamera *camera) |
int | getInteractiveCount (void) const |
float | getSeekDistance (void) const |
SbBool | getSuperimpositionEnabled (SoNode *scene) const |
void | interactiveCountDec (void) |
void | interactiveCountInc (void) |
SbBool | isSeekMode (void) const |
SbBool | isSeekValuePercentage (void) const |
void | removeSuperimposition (SoNode *scene) |
SbBool | seekToPoint (const SbVec2s screenpos) |
void | seekToPoint (const SbVec3f &scenepos) |
void | setSeekDistance (const float distance) |
void | setSeekValueAsPercentage (const SbBool on) |
void | setSuperimpositionEnabled (SoNode *scene, const SbBool enable) |
Protected Member Functions inherited from SoWinRenderArea | |
SoWinRenderArea (HWND parent, const char *name, SbBool embed, SbBool mouseInput, SbBool keyboardInput, SbBool build) | |
virtual void | actualOverlayRedraw (void) |
HWND | buildWidget (HWND parent) |
virtual SbBool | glScheduleRedraw (void) |
virtual void | initGraphic (void) |
virtual void | initOverlayGraphic (void) |
virtual void | processEvent (MSG *event) |
virtual void | redraw (void) |
virtual void | redrawOverlay (void) |
virtual void | widgetChanged (HWND widget) |
Protected Member Functions inherited from SoWinGLWidget | |
SoWinGLWidget (HWND const parent=NULL, const char *const name=NULL, const SbBool embed=TRUE, const int glmodes=SO_GL_RGB, const SbBool build=TRUE) | |
~SoWinGLWidget () | |
HWND | buildWidget (HWND parent) |
float | getGLAspectRatio (void) const |
SbVec2s | getGLSize (void) const |
float | getGlxAspectRatio (void) const |
SbVec2s | getGlxSize (void) const |
void | glFlushBuffer (void) |
void | glLockNormal (void) |
void | glLockOverlay (void) |
void | glSwapBuffers (void) |
void | glUnlockNormal (void) |
void | glUnlockOverlay (void) |
SbBool | isRGBMode (void) |
SbBool | isStereoBuffer (void) const |
void | setGLSize (const SbVec2s size) |
void | setGlxSize (const SbVec2s size) |
void | setStereoBuffer (SbBool flag) |
Protected Member Functions inherited from SoWinComponent | |
SoWinComponent (HWND const parent=NULL, const char *const name=NULL, const SbBool embed=TRUE) | |
void | addVisibilityChangeCallback (SoWinComponentVisibilityCB *const func, void *const user=NULL) |
void | registerWidget (HWND widget) |
void | removeVisibilityChangeCallback (SoWinComponentVisibilityCB *const func, void *const user=NULL) |
void | setBaseWidget (HWND widget) |
void | setClassName (const char *const name) |
void | unregisterWidget (HWND widget) |
The SoWinPlaneViewer class is for examining 3D models by moving the camera in orthogonal planes.
The SoWinPlaneViewer is a viewer that is useful for "CAD-style" applications, where you want the end-user to examine your model with the viewpoint set from one of the three principal axes.
Controls:
hold down left mouse button and move mouse pointer to dolly (or hold both left and middle mouse buttons)
hold middle mouse button to pan (or a CTRL-key plus left mouse button, or a SHIFT-key plus left mouse button)
hold down CTRL + middle mouse button to rotate (or CTRL + SHIFT + the left mouse button)
click 's', then pick with the left mouse button to seek
right mouse button open the pop-up menu
click 'ESC' key to switch to and from 'view' mode and 'scene graph interaction' mode (see setViewing() documentation)
hold down the 'ALT' key to temporary toggle from
camera-interaction mode to scene graph-interaction mode
Hitting any of the X, Y or Z buttons in the panel on the right side of the render canvas will "flip" the current camera direction around its focal point to point along the selected axis (towards negative infinity).
The SoWinPlaneViewer also provides a user decoration's button for toggling between orthographic or perspective camera view volumes and projection methods. This is the bottom-most click button on the right decoration border.
It also inherits the decoration buttons from the SoWinFullViewer: the arrow for switching to "scene graph interaction" mode, the hand for setting back to "camera interaction" mode, the house for "reset camera to home position", the blueprint house for "set new camera home position", the eye for "zoom camera out to view full scene" and the flashlight for setting "click to seek" mode.
Note that a common faulty assumption about all the viewer-classes is that user interaction (in the "examine"-mode, not the scene graph-interaction mode) influences the model or 3D-scene in the view. This is not correct, as it is always the viewer's camera that is translated and rotated.
The initial position of the camera is placed such that all of the scene graph's geometry fits within its view.
SoWinPlaneViewer::SoWinPlaneViewer | ( | HWND | parent = NULL, |
const char *const | name = NULL, | ||
SbBool | embed = TRUE, | ||
SoWinFullViewer::BuildFlag | flag = BUILD_ALL, | ||
SoWinViewer::Type | type = BROWSER ) |
The public constructor, to be used by application programmers who want to instantiate the plain, standard SoWinPlaneViewer.
SoWinPlaneViewer::~SoWinPlaneViewer | ( | ) |
The destructor. Cleans up all internal resources used by the SoWinPlaneViewer instance.
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protected |
A protected constructor, to be used by application programmers who want to extend the SoWinPlaneViewer.
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protectedvirtual |
This method instantly redraws the normal (non-overlay) scene graph by calling SoSceneManager::render().
Subclasses may override this method to add their own rendering before or after Coin renders its scene graph.
The following is a complete example that demonstrates one way of adding both a background image and foreground (overlay) geometry to the "normal" rendering:
Reimplemented from SoWinViewer.
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protectedvirtual |
A function "hook" / callback invoked just after the window for the component has been realized.
Override this if you need specific initialization for your own component or viewer class to happen right after it has been made visible, but remember to call upwards in the inheritance hierarchy:
Reimplemented from SoWinRenderArea.
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protectedvirtual |
Called as the user let go of the thumbwheel in the bottom frame after a drag operation. Override this method in subclassed viewers to provide your own functionality on the thumbwheel.
Reimplemented from SoWinFullViewer.
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protectedvirtual |
Called repeatedly as the user drags the thumbwheel in the bottom frame. Override this method in subclassed viewers to provide your own functionality on the thumbwheel.
Reimplemented from SoWinFullViewer.
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protectedvirtual |
Called when the user starts to drag the thumbwheel in the bottom frame. Override this method in subclassed viewers to provide your own functionality on the thumbwheel.
Reimplemented from SoWinFullViewer.
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protectedvirtual |
This method can be overridden in subclasses if the final orientation of the camera after a seek should be something other than what is computed in SoWinViewer::seekToPoint(const SbVec3f & scenepos)
Reimplemented from SoWinViewer.
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protectedvirtual |
Set up the viewer buttons with pixmaps and event connections.
One important note if you want to override this method to add your own buttons to the list (in the explanation below, it is assumed that you know how virtual function table pointers are handled by C++):
createViewerButtons() is called (indirectly) from the constructors of the viewer classes. This means that you need to delay its invocation until your own subclass's constructor is run, because otherwise your re-implementation won't have been added to the internal virtual function table yet.
Delaying a superclass viewer from building its decorations is done by passing build==FALSE as the last argument of the protected constructors. You will then have to explicitly trigger the building in your own constructor.
Here's a minimal example that shows the steps needed to be able to override createViewerButtons() from SoWinExaminerViewer:
Reimplemented from SoWinFullViewer.
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protectedvirtual |
This method returns the default icon title of the component.
It should be overridden by derived non-abstract classes so icons will get proper titles.
Reimplemented from SoWinRenderArea.
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protectedvirtual |
This method returns the default window caption string of the component.
It should be overridden by derived non-abstract classes so the window and pop-up menu will get a proper title.
Reimplemented from SoWinRenderArea.
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protectedvirtual |
This method returns the default name of a component widget class.
It should be overridden by derived non-abstract classes for the topmost widget in the component to have a proper name.
Reimplemented from SoWinRenderArea.
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protectedvirtual |
Called as the user let go of the thumbwheel in the left frame after a drag operation. Override this method in subclassed viewers to provide your own functionality on the thumbwheel.
Reimplemented from SoWinFullViewer.
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protectedvirtual |
Called repeatedly as the user drags the thumbwheel in the left frame. Override this method in subclassed viewers to provide your own functionality on the thumbwheel.
Reimplemented from SoWinFullViewer.
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protectedvirtual |
Called when the user starts to drag the thumbwheel in the left frame. Override this method in subclassed viewers to provide your own functionality on the thumbwheel.
Reimplemented from SoWinFullViewer.
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protectedvirtual |
Toolkit-native events are tried to convert to Coin-generic events in the SoWinRenderArea::processEvent() method. If this succeeds, they are forwarded to this method.
This is a virtual method, and is overridden in its subclasses to catch events of particular interest to the viewer classes, for instance.
Return TRUE
if the event was processed. If not it should be passed on further up in the inheritance hierarchy by the caller. This last point is extremely important to take note of if you are expanding the toolkit with your own viewer class.
This method is not part of the original SGI InventorXt API. Note that you can still override the toolkit-native processEvent() method instead of this "generic" method.
Reimplemented from SoWinFullViewer.
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protectedvirtual |
Called as the user let go of the thumbwheel in the right frame after a drag operation. Override this method in subclassed viewers to provide your own functionality on the thumbwheel.
Reimplemented from SoWinFullViewer.
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protectedvirtual |
Called repeatedly as the user drags the thumbwheel in the right frame. Override this method in subclassed viewers to provide your own functionality on the thumbwheel.
Reimplemented from SoWinFullViewer.
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protectedvirtual |
Called when the user starts to drag the thumbwheel in the right frame. Override this method in subclassed viewers to provide your own functionality on the thumbwheel.
Reimplemented from SoWinFullViewer.
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virtual |
Set the camera we want the viewer to manipulate when interacting with the viewer controls.
The camera passed in as an argument to this method must already be part of the viewer's scene graph. You do not inject viewpoint cameras to the viewer with this method.
You should rather insert a camera into the scene graph first (if necessary, often one will be present already), then register it as the camera used by the viewer controls with this method.
If the application code doesn't explicitly set up a camera through this method, the viewer will automatically scan through the scene graph to find a camera to use. If no camera is available in the scene graph at all, it will set up its own camera.
Reimplemented from SoWinViewer.
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Set whether or not the mouse cursor representation should be visible in the viewer canvas.
Default value is on.
Reimplemented from SoWinViewer.
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protectedvirtual |
Put the viewer in or out of "waiting-to-seek" mode.
If the user performs a mouse button click when the viewer is in "waiting-to-seek" mode, the camera will be repositioned so the camera focal point lies on the point of the geometry under the mouse cursor.
Reimplemented from SoWinViewer.
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virtual |
Set view mode.
If the view mode is on, user events will be caught and used to influence the camera position / orientation. If view mode is off, all events in the viewer canvas (like for instance keypresses or mouse clicks and -movements) will be passed along to the scene graph.
Default is to have the view mode active.
Reimplemented from SoWinFullViewer.