SoWx
0.1.0
Coin3D GUI toolkit binding
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The SoWxCursor::CustomCursor class is used to specify bitmap data for SoWxCursor custom cursors. More...
Public Attributes | |
unsigned char * | bitmap |
SbVec2s | dim |
SbVec2s | hotspot |
unsigned char * | mask |
The SoWxCursor::CustomCursor class is used to specify bitmap data for SoWxCursor custom cursors.
unsigned char * SoWxCursor::CustomCursor::bitmap |
The size of the array of bitmap data should be equal to (width+7)/8*height, as each cursor pixel is specified with just two bits, one in the bitmap array, one in the mask array.
The bitmap and mask bits should be laid out as follows:
B=1 and M=1 == black B=0 and M=1 == white B=0 and M=0 == transparency B=1 and M=0 will give undefined results for some platforms, so avoid.
SbVec2s SoWxCursor::CustomCursor::dim |
Size of cursor data. Can be anything from 1 pixel wide and high, up to maximum 32 pixels in each dimension.
SbVec2s SoWxCursor::CustomCursor::hotspot |
Position of cursor hotspot, i.e. the pixel of the cursor which is considered to be the "pick point" when interacting with the canvas or widgets.
The hotspot position should be specified relative to the uppermost, leftmost corner (which is position <0, 0>).
unsigned char * SoWxCursor::CustomCursor::mask |
See doc of SoWxCursor::CustomCursor::bitmap.