Coin  4.0.3
Coin3D core library
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SbSpherePlaneProjector.h
1#ifndef COIN_SBSPHEREPLANEPROJECTOR_H
2#define COIN_SBSPHEREPLANEPROJECTOR_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
12 * Redistributions of source code must retain the above copyright notice,
13 * this list of conditions and the following disclaimer.
14 *
15 * Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * Neither the name of the copyright holder nor the names of its
20 * contributors may be used to endorse or promote products derived from
21 * this software without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
27 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
28 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
29 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
30 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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32 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
33 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34\**************************************************************************/
35
36#include <Inventor/projectors/SbSphereSectionProjector.h>
37
40
41public:
42 SbSpherePlaneProjector(const float edgetol = 0.9f,
43 const SbBool orienttoeye = TRUE);
45 const float edgetol = 0.9f,
46 const SbBool orienttoeye = TRUE);
47
48 virtual SbProjector * copy(void) const;
49 virtual SbVec3f project(const SbVec2f & point);
50 virtual SbRotation getRotation(const SbVec3f & point1,
51 const SbVec3f & point2);
52
53protected:
54 SbRotation getRotation(const SbVec3f & point1, const SbBool tol1,
55 const SbVec3f & point2, const SbBool tol2);
56};
57
58#endif // !COIN_SBSPHEREPLANEPROJECTOR_H
The SbList class is a template container class for lists.
Definition SbList.h:70
void copy(const SbList< Type > &l)
Definition SbList.h:92
The SbProjector class is the abstract base projector class.
Definition SbProjector.h:43
The SbRotation class represents a rotation in 3D space.
Definition SbRotation.h:44
The SbSpherePlaneProjector class projects 2D points to a half-sphere and a plane.
Definition SbSpherePlaneProjector.h:38
The SbSphereSectionProjector projects 2D points to a sliced sphere.
Definition SbSphereSectionProjector.h:39
The SbSphere class is a representation of a sphere.
Definition SbSphere.h:42
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition SbVec2f.h:49
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51