Coin  4.0.3
Coin3D core library
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SoElement.h
1#ifndef COIN_SOELEMENT_H
2#define COIN_SOELEMENT_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
6 * All rights reserved.
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13 * this list of conditions and the following disclaimer.
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21 * this software without specific prior written permission.
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34\**************************************************************************/
35
36#include <Inventor/SbBasic.h>
37#include <Inventor/SoType.h>
38#include <Inventor/misc/SoState.h>
39#include <cstdio>
40
41class SoNode;
42
43class COIN_DLL_API SoElement {
44public:
45 static void initClass(void);
46
47 static SoType getClassTypeId(void);
48 static int getClassStackIndex(void);
49 const SoType getTypeId(void) const;
50 int getStackIndex(void) const;
51
52 virtual void init(SoState * state);
53
54 virtual void push(SoState * state);
55 virtual void pop(SoState * state, const SoElement * prevTopElement);
56
57 virtual SbBool matches(const SoElement * element) const = 0;
58 virtual SoElement * copyMatchInfo(void) const = 0;
59
60 static void initElements(void); // only for base class (SoElement)
61
62 static int getNumStackIndices(void);
63 static SoType getIdFromStackIndex(const int stackIndex);
64
65 void setDepth(const int depth);
66
67 int getDepth(void) const;
68
69 virtual void print(FILE * file = stdout) const;
70 virtual ~SoElement();
71
72protected:
73 SoElement(void);
74 static int classStackIndex;
75
76 static SoElement * getElement(SoState * const state, const int stackIndex);
77 static const SoElement * getConstElement(SoState * const state, const int stackIndex);
78
79 void capture(SoState * const state) const;
80
81 virtual void captureThis(SoState * state) const;
82
83 void setTypeId(const SoType typeId);
84 void setStackIndex(const int index);
85
88
89 static int createStackIndex(const SoType id);
91
92 int depth;
93
94 SoElement * getNextInStack(void) const;
95 SoElement * getNextFree(void) const;
96
97private:
98
99 static SoType classTypeId;
100
101 friend class SoState; // FIXME: bad design. 19990629 mortene.
102 static void cleanup(void);
103 SoElement * nextup;
104 SoElement * nextdown;
105};
106
107// inlined methods
108
109inline SoElement *
111 const int stackIndex)
112{
113 return state->getElement(stackIndex);
114}
115
116inline void
117SoElement::capture(SoState * const state) const
118{
119 if (state->isCacheOpen()) this->captureThis(state);
120}
121
122inline const SoElement *
124 const int stackIndex)
125{
126 const SoElement * element = state->getConstElement(stackIndex);
127 element->capture(state);
128 return element;
129}
130
131#endif // !COIN_SOELEMENT_H
SoElement is the abstract base class for all elements.
Definition SoElement.h:43
void capture(SoState *const state) const
Definition SoElement.h:117
static SoElement * getElement(SoState *const state, const int stackIndex)
Definition SoElement.h:110
static int classStackIndex
Definition SoElement.h:74
SoType typeId
Definition SoElement.h:86
int stackIndex
Definition SoElement.h:87
virtual SoElement * copyMatchInfo(void) const =0
int depth
Definition SoElement.h:92
static SoTypeList * stackToType
Definition SoElement.h:90
static const SoElement * getConstElement(SoState *const state, const int stackIndex)
Definition SoElement.h:123
virtual void captureThis(SoState *state) const
Definition SoElement.cpp:688
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
The SoState class manages the Coin scene graph traversal state data.
Definition SoState.h:44
SbBool isCacheOpen(void) const
Definition SoState.h:92
const SoElement * getConstElement(const int stackindex) const
Definition SoState.h:85
SoElement * getElement(const int stackindex)
Definition SoState.cpp:228
The SoTypeList class is a container class for arrays of SoType objects.
Definition SoTypeList.h:39
The SoType class is the basis for the runtime type system in Coin.
Definition SoType.h:59