1#ifndef COIN_SOGLENVIRONMENTELEMENT_H
2#define COIN_SOGLENVIRONMENTELEMENT_H
36#include <Inventor/elements/SoEnvironmentElement.h>
55 const float ambientIntensity,
58 const int32_t fogType,
60 const float fogVisibility,
61 const float fogStart);
63 void updategl(
SoState *
const state);
The SbColor class contains the red, green and blue components which make up a color value.
Definition SbColor.h:39
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
SoElement is the abstract base class for all elements.
Definition SoElement.h:43
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition SoElement.cpp:585
The SoEnvironmentElement class is yet to be documented.
Definition SoEnvironmentElement.h:39
virtual void init(SoState *state)
Definition SoEnvironmentElement.cpp:281
static void initClass(void)
Definition SoEnvironmentElement.cpp:104
virtual void setElt(SoState *const state, const float ambientIntensity, const SbColor &ambientColor, const SbVec3f &attenuation, const int32_t fogType, const SbColor &fogColor, const float fogVisibility, const float fogNear)
FIXME: doc.
Definition SoEnvironmentElement.cpp:290
The SoGLEnvironmentElement class is for setting GL fog etc.
Definition SoGLEnvironmentElement.h:38
The SoState class manages the Coin scene graph traversal state data.
Definition SoState.h:44