1#ifndef COIN_SOGEOLOCATION_H
2#define COIN_SOGEOLOCATION_H
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/nodes/SoTransformation.h>
38#include <Inventor/SbMatrix.h>
39#include <Inventor/fields/SoSFVec3d.h>
40#include <Inventor/fields/SoMFString.h>
51 static void initClass(
void);
57 virtual void doAction(
SoAction * action);
The SbList class is a template container class for lists.
Definition SbList.h:70
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:47
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoGeoLocation class is used to georeference the following nodes.
Definition SoGeoLocation.h:45
SoMFString geoSystem
Definition SoGeoLocation.h:55
SoSFVec3d geoCoords
Definition SoGeoLocation.h:54
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:45
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:46
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
The SoMFString class is a container for SbString values.
Definition SoMFString.h:40
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:43
The SoSFVec3d class is a container for an SbVec3d vector.
Definition SoSFVec3d.h:40
The SoState class manages the Coin scene graph traversal state data.
Definition SoState.h:44