Coin  4.0.3
Coin3D core library
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SoGeoLocation.h
1#ifndef COIN_SOGEOLOCATION_H
2#define COIN_SOGEOLOCATION_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
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13 * this list of conditions and the following disclaimer.
14 *
15 * Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
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20 * contributors may be used to endorse or promote products derived from
21 * this software without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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34\**************************************************************************/
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/nodes/SoTransformation.h>
38#include <Inventor/SbMatrix.h>
39#include <Inventor/fields/SoSFVec3d.h>
40#include <Inventor/fields/SoMFString.h>
41
42class SoGeoLocationP;
43class SoState;
44
47
48 SO_NODE_HEADER(SoGeoLocation);
49
50public:
51 static void initClass(void);
52 SoGeoLocation(void);
53
56
57 virtual void doAction(SoAction * action);
58 virtual void callback(SoCallbackAction * action);
59 virtual void GLRender(SoGLRenderAction * action);
60 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
61 virtual void getMatrix(SoGetMatrixAction * action);
62 virtual void pick(SoPickAction * action);
63 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
64
65protected:
66 virtual ~SoGeoLocation();
67
68private:
69
70 SbMatrix getTransform(SoState * state) const;
71
72 SoGeoLocationP * pimpl;
73};
74
75
76#endif // COIN_SOGEOLOCATION_H
The SbList class is a template container class for lists.
Definition SbList.h:70
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:47
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoGeoLocation class is used to georeference the following nodes.
Definition SoGeoLocation.h:45
SoMFString geoSystem
Definition SoGeoLocation.h:55
SoSFVec3d geoCoords
Definition SoGeoLocation.h:54
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:45
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:46
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
The SoMFString class is a container for SbString values.
Definition SoMFString.h:40
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:43
The SoSFVec3d class is a container for an SbVec3d vector.
Definition SoSFVec3d.h:40
The SoState class manages the Coin scene graph traversal state data.
Definition SoState.h:44
The SoTransformation class is the abstract base class for transformation nodes.
Definition SoTransformation.h:38