Coin
4.0.3
Coin3D core library
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The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph. More...
#include <Inventor/actions/SoGetMatrixAction.h>
Static Public Member Functions | |
static void | addMethod (const SoType type, SoActionMethod method) |
static void | enableElement (const SoType type, const int stackindex) |
static SoType | getClassTypeId (void) |
static void | initClass (void) |
Static Public Member Functions inherited from SoAction | |
static SoType | getClassTypeId (void) |
static void | initClass (void) |
static void | initClasses (void) |
static void | nullAction (SoAction *action, SoNode *node) |
Protected Member Functions | |
virtual void | beginTraversal (SoNode *node) |
virtual const SoEnabledElementsList & | getEnabledElements (void) const |
Protected Member Functions inherited from SoAction | |
SoAction (void) | |
virtual void | endTraversal (SoNode *node) |
void | setTerminated (const SbBool flag) |
virtual SbBool | shouldCompactPathList (void) const |
Static Protected Member Functions | |
static SoActionMethodList * | getClassActionMethods (void) |
static SoEnabledElementsList * | getClassEnabledElements (void) |
Static Protected Member Functions inherited from SoAction | |
static SoActionMethodList * | getClassActionMethods (void) |
static SoEnabledElementsList * | getClassEnabledElements (void) |
Additional Inherited Members | |
Public Types inherited from SoAction | |
enum | AppliedCode { NODE = 0 , PATH = 1 , PATH_LIST = 2 } |
enum | PathCode { NO_PATH = 0 , IN_PATH = 1 , BELOW_PATH = 2 , OFF_PATH = 3 } |
Protected Attributes inherited from SoAction | |
SoState * | state |
SoActionMethodList * | traversalMethods |
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
This action makes it easy to calculate and convert to and from the global coordinate system of your scene and local coordinates of parts in a hierarchical model.
As opposed to most other action types, the SoGetMatrixAction does not traverse children of the node it is applied to – just the node itself. When applied to paths, it stops at the last node and does not continue further with the children of the tail node.
Typical usage when querying for world space position, orientation and/or scaling would be as follows:
SoGetMatrixAction::SoGetMatrixAction | ( | const SbViewportRegion & | region | ) |
Constructor.
The region viewport specification is not used by this action, and is passed along in case it is needed by any nodes.
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virtual |
Destructor.
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
This virtual method is called from SoAction::apply(), and is the entry point for the actual scene graph traversal.
It can be overridden to initialize the action at traversal start, for specific initializations in the action subclasses inheriting SoAction.
Default method just calls traverse(), which any overridden implementation of the method must do too (or call SoAction::beginTraversal()) to trigger the scene graph traversal.
Reimplemented from SoAction.
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
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staticprotected |
Returns list of action methods for this class. The enabledElements and methods variables are protected in the original OIV API. This is not such a good idea, since exposed static class member variables is a major grievance with regard to Win32 DLLs. This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
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staticprotected |
Returns list of enabled elements for this class. The enabledElements and methods variables are protected in the original OIV API. This is not such a good idea, since exposed static class member variables is a major grievance with regard to Win32 DLLs. This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
This static method returns the SoType object associated with objects of this class.
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protectedvirtual |
Returns list of enabled elements.
Reimplemented from SoAction.
Returns the inverse of the accumulated transformation matrix.
Returns the accumulated transformation matrix.
Note: don't modify the returned matrix. This should only be done if you are implementing your own transformation type node extensions. This advice is also valid for the other matrix access methods documented below.
Returns the inverse of the accumulated texture matrix.
const SbViewportRegion & SoGetMatrixAction::getViewportRegion | ( | void | ) | const |
Returns the viewport region for the action instance.
void SoGetMatrixAction::setViewportRegion | ( | const SbViewportRegion & | region | ) |
Set the viewport region.