1#ifndef COIN_SOGETMATRIXACTION_H
2#define COIN_SOGETMATRIXACTION_H
36#include <Inventor/actions/SoAction.h>
37#include <Inventor/actions/SoSubAction.h>
38#include <Inventor/tools/SbLazyPimplPtr.h>
39#include <Inventor/SbViewportRegion.h>
40#include <Inventor/SbRotation.h>
41#include <Inventor/SbMatrix.h>
42#include <Inventor/SbVec3f.h>
44class SoGetMatrixActionP;
Definition SbLazyPimplPtr.h:56
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:47
The SbViewportRegion class is a viewport within a full window.
Definition SbViewportRegion.h:40
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
static void initClass(void)
Definition SoAction.cpp:370
virtual void beginTraversal(SoNode *node)
Definition SoAction.cpp:1269
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:46
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56