Coin
4.0.3
Coin3D core library
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The SoGetPrimitiveCountAction class counts the primitives in a scene. More...
#include <Inventor/actions/SoGetPrimitiveCountAction.h>
Static Public Member Functions | |
static void | addMethod (const SoType type, SoActionMethod method) |
static void | enableElement (const SoType type, const int stackindex) |
static SoType | getClassTypeId (void) |
static void | initClass (void) |
Static Public Member Functions inherited from SoAction | |
static SoType | getClassTypeId (void) |
static void | initClass (void) |
static void | initClasses (void) |
static void | nullAction (SoAction *action, SoNode *node) |
Protected Member Functions | |
virtual void | beginTraversal (SoNode *node) |
virtual const SoEnabledElementsList & | getEnabledElements (void) const |
Protected Member Functions inherited from SoAction | |
SoAction (void) | |
virtual void | endTraversal (SoNode *node) |
void | setTerminated (const SbBool flag) |
virtual SbBool | shouldCompactPathList (void) const |
Static Protected Member Functions | |
static SoActionMethodList * | getClassActionMethods (void) |
static SoEnabledElementsList * | getClassEnabledElements (void) |
Static Protected Member Functions inherited from SoAction | |
static SoActionMethodList * | getClassActionMethods (void) |
static SoEnabledElementsList * | getClassEnabledElements (void) |
Additional Inherited Members | |
Public Types inherited from SoAction | |
enum | AppliedCode { NODE = 0 , PATH = 1 , PATH_LIST = 2 } |
enum | PathCode { NO_PATH = 0 , IN_PATH = 1 , BELOW_PATH = 2 , OFF_PATH = 3 } |
Protected Attributes inherited from SoAction | |
SoState * | state |
SoActionMethodList * | traversalMethods |
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Apply this action to a scene if you need to know the number of primitives present in a scene graph, or parts of a scene graph.
One common mistake to make when using this action is to think that it traverses just the parts currently in view, like SoGLRenderAction does. (SoGLRenderAction culls away the scene graph parts outside the camera view volume and does not traverse those.) Like most other action classes, SoGetPrimitiveCountAction actually traverses the complete scene graph, not just the parts currently in view.
SoGetPrimitiveCountAction::SoGetPrimitiveCountAction | ( | void | ) |
Constructor.
SoGetPrimitiveCountAction::SoGetPrimitiveCountAction | ( | const SbViewportRegion & | vp | ) |
Constructor. Supply the current viewport region to make SCREEN_SPACE counting correct.
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virtual |
The destructor.
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Adds num texture image maps to total count. Used by node instances in the scene graph during traversal.
Adds num lines to total count. Used by node instances in the scene graph during traversal.
Adds num points to total count. Used by node instances in the scene graph during traversal.
Adds num texts to total count. Used by node instances in the scene graph during traversal.
Adds num triangles to total count. Used by node instances in the scene graph during traversal.
This virtual method is called from SoAction::apply(), and is the entry point for the actual scene graph traversal.
It can be overridden to initialize the action at traversal start, for specific initializations in the action subclasses inheriting SoAction.
Default method just calls traverse(), which any overridden implementation of the method must do too (or call SoAction::beginTraversal()) to trigger the scene graph traversal.
Reimplemented from SoAction.
SbBool SoGetPrimitiveCountAction::canApproximateCount | ( | void | ) |
Returns whether shapes can use an approximate value when counting primitives. This is faster than doing an accurate count. The default is to not approximate.
SbBool SoGetPrimitiveCountAction::containsNonTriangleShapes | ( | void | ) |
Returns whether there are non-triangular primitives in graph.
SbBool SoGetPrimitiveCountAction::containsNoPrimitives | ( | void | ) |
Returns whether there are any primitives in graph or not.
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
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staticprotected |
Returns list of action methods for this class. The enabledElements and methods variables are protected in the original OIV API. This is not such a good idea, since exposed static class member variables is a major grievance with regard to Win32 DLLs. This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
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staticprotected |
Returns list of enabled elements for this class. The enabledElements and methods variables are protected in the original OIV API. This is not such a good idea, since exposed static class member variables is a major grievance with regard to Win32 DLLs. This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
This static method returns the SoType object associated with objects of this class.
float SoGetPrimitiveCountAction::getDecimationPercentage | ( | void | ) |
Returns decimation percentage used during the traversal count.
SoDecimationTypeElement::Type SoGetPrimitiveCountAction::getDecimationType | ( | void | ) |
Returns decimation type used during the traversal count.
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protectedvirtual |
Returns list of enabled elements.
Reimplemented from SoAction.
int SoGetPrimitiveCountAction::getImageCount | ( | void | ) | const |
Returns the number of images in the graph.
int SoGetPrimitiveCountAction::getLineCount | ( | void | ) | const |
Returns number of lines in graph.
int SoGetPrimitiveCountAction::getPointCount | ( | void | ) | const |
Returns number of points in graph.
Note that by "point", it is meant an actual point primitive (for rendering), such as in the SoPointSet shape node, not a polygon vertex. For counting the total number of polygon vertices in a scene (sub) graph, use instead the SoCallbackAction with the appropriate callback.
int SoGetPrimitiveCountAction::getTextCount | ( | void | ) | const |
Returns number of texts in the graph.
int SoGetPrimitiveCountAction::getTriangleCount | ( | void | ) | const |
Returns number of triangles in graph.
Adds a single texture image map to the total count. Used by node instances in the scene graph during traversal.
Adds a single line to the total count. Used by node instances in the scene graph during traversal.
Adds a single point to the total count. Used by node instances in the scene graph during traversal.
Adds a single text to the total count. Used by node instances in the scene graph during traversal.
Adds a single triangle to the total count. Used by node instances in the scene graph during traversal.
Initializes the runtime type system for this class, and sets up the enabled elements and action method list.
SbBool SoGetPrimitiveCountAction::is3DTextCountedAsTriangles | ( | void | ) |
Returns whether SoText3 nodes is counted as triangles or text.
Sets whether shapes can do an approximate count.
Sets whether SoText3 nodes are counted as the triangles of the fonts in the text strings or the text itself. The default is to count as triangles.
void SoGetPrimitiveCountAction::setDecimationValue | ( | SoDecimationTypeElement::Type | type, |
float | percentage = 1.0 ) |
Set up the decimation parameters for the traversal.
On-the-fly decimation is supported in Coin yet, so this call will not have any effect until this feature has been implemented.