1#ifndef COIN_SOINT32ELEMENT_H
2#define COIN_SOINT32ELEMENT_H
36#include <Inventor/elements/SoSubElement.h>
37#include <Inventor/system/inttypes.h>
54 virtual void print(FILE * file)
const;
56 static void set(
const int index,
SoState *
const state,
57 SoNode *
const node,
const int32_t value);
58 static void set(
const int index,
SoState *
const state,
60 static int32_t get(
const int index,
SoState *
const state);
61 virtual void setElt(int32_t value);
SoElement is the abstract base class for all elements.
Definition SoElement.h:43
virtual SoElement * copyMatchInfo(void) const =0
virtual SbBool matches(const SoElement *element) const =0
Definition SoElement.cpp:609
static void initClass(void)
Definition SoElement.cpp:507
virtual void init(SoState *state)
Definition SoElement.cpp:553
virtual void print(FILE *file=stdout) const
Definition SoElement.cpp:595
The SoInt32Element class is the base class for elements that simply store a 32-bit integer.
Definition SoInt32Element.h:39
int32_t data
Definition SoInt32Element.h:64
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
The SoState class manages the Coin scene graph traversal state data.
Definition SoState.h:44