Coin  4.0.3
Coin3D core library
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SoInt32Element.h
1#ifndef COIN_SOINT32ELEMENT_H
2#define COIN_SOINT32ELEMENT_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
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34\**************************************************************************/
35
36#include <Inventor/elements/SoSubElement.h>
37#include <Inventor/system/inttypes.h>
38
39class COIN_DLL_API SoInt32Element : public SoElement {
40 typedef SoElement inherited;
41
42 SO_ELEMENT_ABSTRACT_HEADER(SoInt32Element);
43public:
44 static void initClass(void);
45protected:
46 virtual ~SoInt32Element();
47
48public: // constructor / destructor / etc.
49 virtual void init(SoState * state);
50
51 virtual SbBool matches(const SoElement * element) const;
52 virtual SoElement * copyMatchInfo(void) const;
53
54 virtual void print(FILE * file) const;
55
56 static void set(const int index, SoState * const state,
57 SoNode * const node, const int32_t value);
58 static void set(const int index, SoState * const state,
59 const int32_t value);
60 static int32_t get(const int index, SoState * const state);
61 virtual void setElt(int32_t value);
62
63protected:
64 int32_t data;
65
66};
67
68#endif // !COIN_SOINT32ELEMENT_H
SoElement is the abstract base class for all elements.
Definition SoElement.h:43
virtual SoElement * copyMatchInfo(void) const =0
virtual SbBool matches(const SoElement *element) const =0
Definition SoElement.cpp:609
static void initClass(void)
Definition SoElement.cpp:507
virtual void init(SoState *state)
Definition SoElement.cpp:553
virtual void print(FILE *file=stdout) const
Definition SoElement.cpp:595
The SoInt32Element class is the base class for elements that simply store a 32-bit integer.
Definition SoInt32Element.h:39
int32_t data
Definition SoInt32Element.h:64
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
The SoState class manages the Coin scene graph traversal state data.
Definition SoState.h:44