Coin  4.0.3
Coin3D core library
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SoLightElement.h
1#ifndef COIN_SOLIGHTELEMENT_H
2#define COIN_SOLIGHTELEMENT_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
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13 * this list of conditions and the following disclaimer.
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21 * this software without specific prior written permission.
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34\**************************************************************************/
35
36#include <Inventor/elements/SoAccumulatedElement.h>
37#include <Inventor/lists/SoNodeList.h>
38#include <Inventor/lists/SbList.h>
39#include <Inventor/SbMatrix.h>
40
41class SoLight;
42
43class COIN_DLL_API SoLightElement : public SoAccumulatedElement {
45
46 SO_ELEMENT_HEADER(SoLightElement);
47public:
48 static void initClass(void);
49protected:
50 virtual ~SoLightElement();
51
52public:
53 virtual void init(SoState * state);
54 virtual void push(SoState * state);
55 static void add(SoState * const state, SoLight * const light,
56 const SbMatrix & matrix);
57 static const SoNodeList & getLights(SoState * const state);
58 static const SbMatrix & getMatrix(SoState * const state,
59 const int index);
60
61protected:
63 SbList <SbMatrix> * matrixlist;
64
65private:
66
67 // dummy class needed to initialize didalloc when constructed.
68 class so_light_elem_flag {
69 public:
70 so_light_elem_flag(void) {
71 this->state = FALSE;
72 }
73 SbBool state;
74 };
75 so_light_elem_flag didalloc;
76};
77
78#endif // !COIN_SOLIGHTELEMENT_H
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:47
The SoAccumulatedElement class is an abstract class for storing accumulated state.
Definition SoAccumulatedElement.h:39
static void initClass(void)
Definition SoAccumulatedElement.cpp:69
virtual void push(SoState *state)
Definition SoAccumulatedElement.cpp:92
virtual void init(SoState *state)
Definition SoAccumulatedElement.cpp:84
The SoLightElement class manages the currently active light sources.
Definition SoLightElement.h:43
SoNodeList lights
Definition SoLightElement.h:62
SbList< SbMatrix > * matrixlist
Definition SoLightElement.h:63
The SoLight class is the base class for light emitting nodes.
Definition SoLight.h:41
The SoNodeList class is a container for pointers to SoNode objects.
Definition SoNodeList.h:40
The SoState class manages the Coin scene graph traversal state data.
Definition SoState.h:44