Coin
4.0.3
Coin3D core library
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The SoAccumulatedElement class is an abstract class for storing accumulated state. More...
#include <Inventor/elements/SoAccumulatedElement.h>
Public Member Functions | |
virtual SbBool | matches (const SoElement *element) const |
Public Member Functions inherited from SoElement | |
virtual | ~SoElement () |
int | getDepth (void) const |
int | getStackIndex (void) const |
const SoType | getTypeId (void) const |
virtual void | pop (SoState *state, const SoElement *prevTopElement) |
virtual void | print (FILE *file=stdout) const |
void | setDepth (const int depth) |
Static Public Member Functions | |
static int | getClassStackIndex (void) |
static SoType | getClassTypeId (void) |
static void | initClass (void) |
Static Public Member Functions inherited from SoElement | |
static int | getClassStackIndex (void) |
static SoType | getClassTypeId (void) |
static SoType | getIdFromStackIndex (const int stackIndex) |
static int | getNumStackIndices (void) |
static void | initClass (void) |
static void | initElements (void) |
Protected Member Functions | |
virtual | ~SoAccumulatedElement () |
void | addNodeId (const SoNode *const node) |
virtual void | captureThis (SoState *state) const |
void | clearNodeIds (void) |
virtual SoElement * | copyMatchInfo (void) const |
void | copyNodeIds (const SoAccumulatedElement *copyfrom) |
virtual void | init (SoState *state) |
virtual void | push (SoState *state) |
void | setNodeId (const SoNode *const node) |
Protected Member Functions inherited from SoElement | |
SoElement (void) | |
void | capture (SoState *const state) const |
SoElement * | getNextFree (void) const |
SoElement * | getNextInStack (void) const |
void | setStackIndex (const int index) |
void | setTypeId (const SoType typeId) |
Protected Attributes | |
SbList< SbUniqueId > | nodeIds |
Protected Attributes inherited from SoElement | |
int | depth |
int | stackIndex |
SoType | typeId |
Additional Inherited Members | |
Static Protected Member Functions inherited from SoElement | |
static int | createStackIndex (const SoType id) |
static const SoElement * | getConstElement (SoState *const state, const int stackIndex) |
static SoElement * | getElement (SoState *const state, const int stackIndex) |
Static Protected Attributes inherited from SoElement | |
static int | classStackIndex |
static SoTypeList * | stackToType |
The SoAccumulatedElement class is an abstract class for storing accumulated state.
This is the superclass of elements where new element data accumulates with older data.
The element stores node id values for all nodes accumulated during traversal for the current state. These id values are used to determine when to invalidate caches.
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protectedvirtual |
Destructor.
Add the node id of node to the list of node ids.
Adds the element to the cache.
Reimplemented from SoElement.
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protected |
Convenience method which copies the node ids from copyfrom to this element.
This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
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static |
This static method returns the state stack index for the class.
This static method returns the SoType object associated with objects of this class.
This function initializes the element type in the given SoState. It is called for the first element of each enabled element type in SoState objects.
Reimplemented from SoElement.
Reimplemented in SoBBoxModelMatrixElement, SoBumpMapMatrixElement, SoClipPlaneElement, SoGLClipPlaneElement, SoGLModelMatrixElement, SoGLMultiTextureMatrixElement, SoGLVertexAttributeElement, SoLightElement, SoModelMatrixElement, SoMultiTextureMatrixElement, SoProfileElement, and SoVertexAttributeElement.
Initialize relevant common data for all instances, like the type system.
This function returns TRUE
is the element matches another element (of the same class), with respect to cache validity.
If the application programmer's extension element has a matches() function, it should also have a copyMatchInfo() function.
Implements SoElement.
Reimplemented in SoModelMatrixElement.
This method is called every time a new element is required in one of the stacks. This happens when a writable element is requested, using SoState::getElement() or indirectly SoElement::getElement(), and the depth of the current element is less than the state depth.
Override this method if your element needs to copy data from the previous top of stack. The push() method is called on the new element, and the previous element can be found using SoElement::getNextInStack().
Reimplemented from SoElement.
Reimplemented in SoBBoxModelMatrixElement, SoBumpMapMatrixElement, SoClipPlaneElement, SoGLModelMatrixElement, SoGLMultiTextureMatrixElement, SoLightElement, SoModelMatrixElement, SoMultiTextureMatrixElement, SoProfileElement, and SoVertexAttributeElement.
Empty the list of node ids, and add the id of node.
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protected |
Stores the internal list of node id values for nodes accumulated on the stack for the element.