Coin
4.0.3
Coin3D core library
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The SoLightElement class manages the currently active light sources. More...
#include <Inventor/elements/SoLightElement.h>
Public Member Functions | |
virtual void | init (SoState *state) |
virtual void | push (SoState *state) |
Public Member Functions inherited from SoAccumulatedElement | |
virtual SbBool | matches (const SoElement *element) const |
Public Member Functions inherited from SoElement | |
virtual | ~SoElement () |
int | getDepth (void) const |
int | getStackIndex (void) const |
const SoType | getTypeId (void) const |
virtual void | pop (SoState *state, const SoElement *prevTopElement) |
virtual void | print (FILE *file=stdout) const |
void | setDepth (const int depth) |
Static Public Member Functions | |
static void | add (SoState *const state, SoLight *const light, const SbMatrix &matrix) |
static void * | createInstance (void) |
static int | getClassStackIndex (void) |
static SoType | getClassTypeId (void) |
static const SoNodeList & | getLights (SoState *const state) |
static const SbMatrix & | getMatrix (SoState *const state, const int index) |
static void | initClass (void) |
Static Public Member Functions inherited from SoAccumulatedElement | |
static int | getClassStackIndex (void) |
static SoType | getClassTypeId (void) |
static void | initClass (void) |
Static Public Member Functions inherited from SoElement | |
static int | getClassStackIndex (void) |
static SoType | getClassTypeId (void) |
static SoType | getIdFromStackIndex (const int stackIndex) |
static int | getNumStackIndices (void) |
static void | initClass (void) |
static void | initElements (void) |
Protected Member Functions | |
SoLightElement (void) | |
virtual | ~SoLightElement () |
Protected Member Functions inherited from SoAccumulatedElement | |
virtual | ~SoAccumulatedElement () |
void | addNodeId (const SoNode *const node) |
virtual void | captureThis (SoState *state) const |
void | clearNodeIds (void) |
virtual SoElement * | copyMatchInfo (void) const |
void | copyNodeIds (const SoAccumulatedElement *copyfrom) |
void | setNodeId (const SoNode *const node) |
Protected Member Functions inherited from SoElement | |
SoElement (void) | |
void | capture (SoState *const state) const |
SoElement * | getNextFree (void) const |
SoElement * | getNextInStack (void) const |
void | setStackIndex (const int index) |
void | setTypeId (const SoType typeId) |
Protected Attributes | |
SoNodeList | lights |
SbList< SbMatrix > * | matrixlist |
Protected Attributes inherited from SoAccumulatedElement | |
SbList< SbUniqueId > | nodeIds |
Protected Attributes inherited from SoElement | |
int | depth |
int | stackIndex |
SoType | typeId |
Additional Inherited Members | |
Static Protected Member Functions inherited from SoElement | |
static int | createStackIndex (const SoType id) |
static const SoElement * | getConstElement (SoState *const state, const int stackIndex) |
static SoElement * | getElement (SoState *const state, const int stackIndex) |
Static Protected Attributes inherited from SoElement | |
static int | classStackIndex |
static SoTypeList * | stackToType |
The SoLightElement class manages the currently active light sources.
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protected |
Constructor.
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protectedvirtual |
Destructor.
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static |
Adds light to the list of active lights. matrix should transform the light from the world coordinate system to the view reference coordinate system.
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Creates a new instance of the class type corresponding to the SoType object.
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static |
This static method returns the state stack index for the class.
This static method returns the SoType object associated with objects of this class.
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static |
Returns the list of light nodes.
Get matrix which transforms light index from the world coordinate system to the view reference system.
This function initializes the element type in the given SoState. It is called for the first element of each enabled element type in SoState objects.
Reimplemented from SoAccumulatedElement.
Initialize relevant common data for all instances, like the type system.
This method is called every time a new element is required in one of the stacks. This happens when a writable element is requested, using SoState::getElement() or indirectly SoElement::getElement(), and the depth of the current element is less than the state depth.
Override this method if your element needs to copy data from the previous top of stack. The push() method is called on the new element, and the previous element can be found using SoElement::getNextInStack().
Reimplemented from SoAccumulatedElement.
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protected |
List of current light nodes.
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protected |
List of matrices to map from world coordinates to view reference coordinates. To avoid getting a hugs element (sizeof), this list is only allocated in the bottom element, and the pointer to this list is passed along to the other elements.