Coin  4.0.3
Coin3D core library
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SoLightElement Class Reference

The SoLightElement class manages the currently active light sources. More...

#include <Inventor/elements/SoLightElement.h>

Inheritance diagram for SoLightElement:
SoAccumulatedElement SoElement

Public Member Functions

virtual void init (SoState *state)
 
virtual void push (SoState *state)
 
- Public Member Functions inherited from SoAccumulatedElement
virtual SbBool matches (const SoElement *element) const
 
- Public Member Functions inherited from SoElement
virtual ~SoElement ()
 
int getDepth (void) const
 
int getStackIndex (void) const
 
const SoType getTypeId (void) const
 
virtual void pop (SoState *state, const SoElement *prevTopElement)
 
virtual void print (FILE *file=stdout) const
 
void setDepth (const int depth)
 

Static Public Member Functions

static void add (SoState *const state, SoLight *const light, const SbMatrix &matrix)
 
static voidcreateInstance (void)
 
static int getClassStackIndex (void)
 
static SoType getClassTypeId (void)
 
static const SoNodeListgetLights (SoState *const state)
 
static const SbMatrixgetMatrix (SoState *const state, const int index)
 
static void initClass (void)
 
- Static Public Member Functions inherited from SoAccumulatedElement
static int getClassStackIndex (void)
 
static SoType getClassTypeId (void)
 
static void initClass (void)
 
- Static Public Member Functions inherited from SoElement
static int getClassStackIndex (void)
 
static SoType getClassTypeId (void)
 
static SoType getIdFromStackIndex (const int stackIndex)
 
static int getNumStackIndices (void)
 
static void initClass (void)
 
static void initElements (void)
 

Protected Member Functions

 SoLightElement (void)
 
virtual ~SoLightElement ()
 
- Protected Member Functions inherited from SoAccumulatedElement
virtual ~SoAccumulatedElement ()
 
void addNodeId (const SoNode *const node)
 
virtual void captureThis (SoState *state) const
 
void clearNodeIds (void)
 
virtual SoElementcopyMatchInfo (void) const
 
void copyNodeIds (const SoAccumulatedElement *copyfrom)
 
void setNodeId (const SoNode *const node)
 
- Protected Member Functions inherited from SoElement
 SoElement (void)
 
void capture (SoState *const state) const
 
SoElementgetNextFree (void) const
 
SoElementgetNextInStack (void) const
 
void setStackIndex (const int index)
 
void setTypeId (const SoType typeId)
 

Protected Attributes

SoNodeList lights
 
SbList< SbMatrix > * matrixlist
 
- Protected Attributes inherited from SoAccumulatedElement
SbList< SbUniqueId > nodeIds
 
- Protected Attributes inherited from SoElement
int depth
 
int stackIndex
 
SoType typeId
 

Additional Inherited Members

- Static Protected Member Functions inherited from SoElement
static int createStackIndex (const SoType id)
 
static const SoElementgetConstElement (SoState *const state, const int stackIndex)
 
static SoElementgetElement (SoState *const state, const int stackIndex)
 
- Static Protected Attributes inherited from SoElement
static int classStackIndex
 
static SoTypeListstackToType
 

Detailed Description

The SoLightElement class manages the currently active light sources.

Constructor & Destructor Documentation

◆ SoLightElement()

SoLightElement::SoLightElement ( void )
protected

Constructor.

◆ ~SoLightElement()

SoLightElement::~SoLightElement ( void )
protectedvirtual

Destructor.

Member Function Documentation

◆ add()

void SoLightElement::add ( SoState *const state,
SoLight *const light,
const SbMatrix & matrix )
static

Adds light to the list of active lights. matrix should transform the light from the world coordinate system to the view reference coordinate system.

◆ createInstance()

void * SoLightElement::createInstance ( void )
static

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Creates a new instance of the class type corresponding to the SoType object.

◆ getClassStackIndex()

int SoLightElement::getClassStackIndex ( void )
static

This static method returns the state stack index for the class.

◆ getClassTypeId()

SoType SoLightElement::getClassTypeId ( void )
static

This static method returns the SoType object associated with objects of this class.

◆ getLights()

const SoNodeList & SoLightElement::getLights ( SoState *const state)
static

Returns the list of light nodes.

◆ getMatrix()

const SbMatrix & SoLightElement::getMatrix ( SoState *const state,
const int index )
static

Get matrix which transforms light index from the world coordinate system to the view reference system.

◆ init()

void SoLightElement::init ( SoState * state)
virtual

This function initializes the element type in the given SoState. It is called for the first element of each enabled element type in SoState objects.

Reimplemented from SoAccumulatedElement.

◆ initClass()

void SoLightElement::initClass ( void )
static

Initialize relevant common data for all instances, like the type system.

◆ push()

void SoLightElement::push ( SoState * state)
virtual

This method is called every time a new element is required in one of the stacks. This happens when a writable element is requested, using SoState::getElement() or indirectly SoElement::getElement(), and the depth of the current element is less than the state depth.

Override this method if your element needs to copy data from the previous top of stack. The push() method is called on the new element, and the previous element can be found using SoElement::getNextInStack().

Reimplemented from SoAccumulatedElement.

Member Data Documentation

◆ lights

SoLightElement::lights
protected

List of current light nodes.

◆ matrixlist

SoLightElement::matrixlist
protected

List of matrices to map from world coordinates to view reference coordinates. To avoid getting a hugs element (sizeof), this list is only allocated in the bottom element, and the pointer to this list is passed along to the other elements.


The documentation for this class was generated from the following files: