Coin  4.0.3
Coin3D core library
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SoPickedPoint.h
1#ifndef COIN_SOPICKEDPOINT_H
2#define COIN_SOPICKEDPOINT_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
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13 * this list of conditions and the following disclaimer.
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21 * this software without specific prior written permission.
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34\**************************************************************************/
35
36#include <Inventor/SbBasic.h>
37#include <Inventor/SbVec3f.h>
38#include <Inventor/SbVec4f.h>
39#include <Inventor/lists/SoDetailList.h>
40#include <Inventor/SbViewportRegion.h>
41
42class SoPath;
43class SoDetail;
44class SoNode;
45class SoState;
46class SbMatrix;
47
49public:
51 SoPickedPoint(const SoPath * const path, SoState * const state,
52 const SbVec3f & objSpacePoint);
54 SoPickedPoint *copy() const;
55 const SbVec3f &getPoint() const;
56 const SbVec3f &getNormal() const;
57 const SbVec4f &getTextureCoords() const;
58 int getMaterialIndex() const;
59 SoPath *getPath() const;
60 SbBool isOnGeometry() const;
61 const SoDetail *getDetail(const SoNode * const node = NULL) const;
62 const SbMatrix &getObjectToWorld(const SoNode * const node = NULL) const;
63 const SbMatrix &getWorldToObject(const SoNode * const node = NULL) const;
64 const SbMatrix &getObjectToImage(const SoNode * const node = NULL) const;
65 const SbMatrix &getImageToObject(const SoNode * const node = NULL) const;
66 SbVec3f getObjectPoint(const SoNode * const node = NULL) const;
67 SbVec3f getObjectNormal(const SoNode * const node = NULL) const;
68 SbVec4f getObjectTextureCoords(const SoNode * const node = NULL) const;
69
70 void setObjectNormal(const SbVec3f &normal);
71 void setObjectTextureCoords(const SbVec4f &texCoords);
72 void setMaterialIndex(const int index);
73 void setDetail(SoDetail * detail, SoNode * node);
74
75private:
76
77 SbVec3f point, objPoint;
78 SbVec3f normal, objNormal;
79 SbVec4f texCoords, objTexCoords;
80 int materialIndex;
81 SoPath *path;
82 SbBool onGeometry;
83 SoDetailList detailList;
84 SoState *state;
85 SbViewportRegion viewport;
86
87 class SoGetMatrixAction *getMatrixAction() const;
88 void applyMatrixAction(const SoNode * const node) const;
89};
90
91#endif // !COIN_SOPICKEDPOINT_H
The SbList class is a template container class for lists.
Definition SbList.h:70
void copy(const SbList< Type > &l)
Definition SbList.h:92
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:47
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
The SbVec4f class is a 4 dimensional vector with floating point coordinates.
Definition SbVec4f.h:49
The SbViewportRegion class is a viewport within a full window.
Definition SbViewportRegion.h:40
The SoDetailList class is a container for pointers to SoDetail objects.
Definition SoDetailList.h:40
The SoDetail class is the superclass for all classes storing detailed information about particular sh...
Definition SoDetail.h:39
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:46
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
The SoPath class is a container class for traversal path descriptions.
Definition SoPath.h:52
The SoPickedPoint class is used for specifying picked points.
Definition SoPickedPoint.h:48
The SoState class manages the Coin scene graph traversal state data.
Definition SoState.h:44