1#ifndef COIN_SOPOINTSET_H
2#define COIN_SOPOINTSET_H
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/nodes/SoNonIndexedShape.h>
38#include <Inventor/fields/SoSFInt32.h>
46 static void initClass(
void);
58 virtual void generatePrimitives(
SoAction * action);
62 virtual SbBool generateDefaultNormals(
SoState * state,
71 Binding findNormalBinding(
SoState *
const state)
const;
72 Binding findMaterialBinding(
SoState *
const state)
const;
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3f.h:46
The SbList class is a template container class for lists.
Definition SbList.h:70
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:45
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
The SoNonIndexedShape class is the superclass for all non-indexed vertex based shapes.
Definition SoNonIndexedShape.h:41
The SoNormalBundle class simplifies normal handling.
Definition SoNormalBundle.h:42
The SoNormalCache class is used to hold cached normals.
Definition SoNormalCache.h:43
The SoPointSet class is used to display a set of 3D points.
Definition SoPointSet.h:40
SoSFInt32 numPoints
Definition SoPointSet.h:49
The SoSFInt32 class is a container for a 32-bit integer value.
Definition SoSFInt32.h:39
The SoState class manages the Coin scene graph traversal state data.
Definition SoState.h:44