Coin  4.0.3
Coin3D core library
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SoRotationXYZ.h
1#ifndef COIN_SOROTATIONXYZ_H
2#define COIN_SOROTATIONXYZ_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
12 * Redistributions of source code must retain the above copyright notice,
13 * this list of conditions and the following disclaimer.
14 *
15 * Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * Neither the name of the copyright holder nor the names of its
20 * contributors may be used to endorse or promote products derived from
21 * this software without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
27 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
28 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
29 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
30 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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33 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34\**************************************************************************/
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/nodes/SoTransformation.h>
38#include <Inventor/fields/SoSFEnum.h>
39#include <Inventor/fields/SoSFFloat.h>
40#include <Inventor/SbVec3f.h>
41#include <Inventor/SbRotation.h>
42
43
46
47 SO_NODE_HEADER(SoRotationXYZ);
48
49public:
50 static void initClass(void);
51 SoRotationXYZ(void);
52
53 enum Axis {
54 X, Y, Z
55 };
56
59
60 SbRotation getRotation(void) const;
61
62 virtual void doAction(SoAction * action);
63 virtual void GLRender(SoGLRenderAction * action);
64 virtual void callback(SoCallbackAction * action);
65 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
66 virtual void getMatrix(SoGetMatrixAction * action);
67 virtual void pick(SoPickAction * action);
68 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
69
70protected:
71 virtual ~SoRotationXYZ();
72
73private:
74 SbBool getVector(SbVec3f & rotvec) const;
75};
76
77#endif // !COIN_SOROTATIONXYZ_H
The SbList class is a template container class for lists.
Definition SbList.h:70
The SbRotation class represents a rotation in 3D space.
Definition SbRotation.h:44
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:45
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:46
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:43
The SoRotationXYZ class is a node type for specifying rotation around a particular axis.
Definition SoRotationXYZ.h:44
SoSFEnum axis
Definition SoRotationXYZ.h:57
SoSFFloat angle
Definition SoRotationXYZ.h:58
Axis
Definition SoRotationXYZ.h:53
@ X
Definition SoRotationXYZ.h:54
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:40
The SoSFFloat class is a container for a floating point value.
Definition SoSFFloat.h:39
The SoTransformation class is the abstract base class for transformation nodes.
Definition SoTransformation.h:38