1#ifndef COIN_SOTEXTURE2TRANSFORM_H
2#define COIN_SOTEXTURE2TRANSFORM_H
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/fields/SoSFVec2f.h>
38#include <Inventor/fields/SoSFFloat.h>
48 static void initClass(
void);
56 virtual void doAction(
SoAction * action);
The SbList class is a template container class for lists.
Definition SbList.h:70
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:47
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:46
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:43
The SoSFFloat class is a container for a floating point value.
Definition SoSFFloat.h:39
The SoSFVec2f class is a container for an SbVec2f vector.
Definition SoSFVec2f.h:40
The SoTexture2Transform class is used to define 2D texture transformations.
Definition SoTexture2Transform.h:42
SoSFVec2f translation
Definition SoTexture2Transform.h:51
SoSFVec2f scaleFactor
Definition SoTexture2Transform.h:53
SoSFFloat rotation
Definition SoTexture2Transform.h:52
SoSFVec2f center
Definition SoTexture2Transform.h:54