1#ifndef COIN_SOTEXTURE3TRANSFORM_H
2#define COIN_SOTEXTURE3TRANSFORM_H
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/fields/SoSFVec3f.h>
38#include <Inventor/fields/SoSFFloat.h>
39#include <Inventor/fields/SoSFRotation.h>
50 static void initClass(
void);
59 virtual void doAction(
SoAction * action);
The SbList class is a template container class for lists.
Definition SbList.h:70
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:47
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:46
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:43
The SoSFRotation class is a container for an SbRotation.
Definition SoSFRotation.h:40
The SoSFVec3f class is a container for an SbVec3f vector.
Definition SoSFVec3f.h:40
The SoTexture3Transform class is used to define 3D texture transformations.
Definition SoTexture3Transform.h:44
SoSFVec3f translation
Definition SoTexture3Transform.h:53
SoSFRotation scaleOrientation
Definition SoTexture3Transform.h:56
SoSFVec3f scaleFactor
Definition SoTexture3Transform.h:55
SoSFVec3f center
Definition SoTexture3Transform.h:57
SoSFRotation rotation
Definition SoTexture3Transform.h:54