Coin  4.0.3
Coin3D core library
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SoTextureOverrideElement.h
1#ifndef COIN_SOTEXTUREOVERRIDEELEMENT_H
2#define COIN_SOTEXTUREOVERRIDEELEMENT_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
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13 * this list of conditions and the following disclaimer.
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15 * Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
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20 * contributors may be used to endorse or promote products derived from
21 * this software without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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33 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34\**************************************************************************/
35
36#include <Inventor/elements/SoSubElement.h>
37
38class COIN_DLL_API SoTextureOverrideElement : public SoElement {
39 typedef SoElement inherited;
40
41 SO_ELEMENT_HEADER(SoTextureOverrideElement);
42
43public:
44 static void initClass(void);
45protected:
47
48 enum {
49 TEXTURE_QUALITY = 0x1,
50 TEXTURE_IMAGE = 0x2,
51 BUMP_MAP = 0x4
52 };
53public:
54 virtual SbBool matches(const SoElement *element) const;
55 virtual SoElement *copyMatchInfo() const;
56
57 virtual void init(SoState *state);
58 virtual void push(SoState *state);
59 static SbBool getQualityOverride(SoState *state);
60 static SbBool getImageOverride(SoState *state);
61 static SbBool getBumpMapOverride(SoState * state);
62
63 static void setQualityOverride(SoState *state, const SbBool value);
64 static void setImageOverride(SoState *state, const SbBool value);
65 static void setBumpMapOverride(SoState *state, const SbBool value);
66
67 virtual void print(FILE *fp) const;
68
69private:
70 uint32_t flags;
71};
72
73#endif // !COIN_SOTEXTUREOVERRIDEELEMENT_H
SoElement is the abstract base class for all elements.
Definition SoElement.h:43
virtual SoElement * copyMatchInfo(void) const =0
virtual SbBool matches(const SoElement *element) const =0
Definition SoElement.cpp:609
static void initClass(void)
Definition SoElement.cpp:507
virtual void init(SoState *state)
Definition SoElement.cpp:553
virtual void push(SoState *state)
Definition SoElement.cpp:570
virtual void print(FILE *file=stdout) const
Definition SoElement.cpp:595
The SoState class manages the Coin scene graph traversal state data.
Definition SoState.h:44
The SoTextureOverrideElement makes it possible to override texture elements.
Definition SoTextureOverrideElement.h:38